voidtreckermods: (voidtrain)
VoidTrecker Express Mods ([personal profile] voidtreckermods) wrote in [community profile] middleofsomewhere2022-08-14 04:26 pm

EVENT: Into the Unknown

"Good morning Voidtreckers and passengers of the voidtrecker Express. Today is day twenty two of the month of Symphony. As you are aware we have some guests on board and our next task is to deliver them safely to the void hub. The tethering kits can only keep them tethered to this craft for a short space of time. We will be arriving at the void hub tomorrow."


Until now the scientists have kept themselves to themselves, remaining in their room and rarely exiting out. However after this announcement they emerge more and more, interested in asking about the void hub, the ministry workers and what they might expect from the situaion.

The next morning, just before lunch, the train makes another announcement.

"Approaching Voidbase now. Prepare for docking."

There is no shaking, not leaving the void: instead those who risk looking out of the windows will see a large structure ahead of them. The void turns to metal around them as they enter the structure, and for a moment, there is nothing outside the train but darkness.

"Welcome Voidtreckers." A voice speaks over the ICPs. Not the voice of the train, this is a male voice, sentient. "The filtration process takes a few moments, so please be patient. Meanwhile, I am sending some information about our void base over to your SCA's."

They will receive a small pamphlet on their SCA's explaining about the void base, this is the same pamphlet as last time but will be useful reading for those who are new, or those who didn't pay attention the last month. It explains that the base was set up as a research base and has been expanded to provide living quarters for some of those rescued from system #78961112094711. It explains that they had made the decision to invite the voidtreckers there to further unravel the mystery surrounding them. They would be quartered in ministry sleeping areas, and have free access to the ministry part of the base. Anyone who wished to visit the citizens of system #78961112094711 could do with good reason.

It's not too long before the filtration process is completed, and the doors of the Voidtrecker Express open. This time they are greeted just by the scientists who welcome them back.


AT THE VOID BASE



~ VOIDBASE INFO ~ OOC INFO


SETTLING IN
They are shown to their sleeping quarters first. They are in small suites, which match their room assignments on the train. They will be given time to unpack and rest, and told that their SCA's have been programmed to allow them access to the general ministry parts of the base.

Their time here is their own, And though the ministry hopes that they will help out with the various experiments and research programs they have going on, they do not need to. If they wish to take the time to rest and enjoy the amenities, they can.



1. MULTIMEDIA. There are a few types of lounging rooms, chairs and cushions, tables for sitting at. Slim televisions sitting on walls, a few tables - that can be lowered or raised - joined with screens that can be more privately watched. Shows and movies are available in some rooms, gaming equipment in others. There is also a more quiet room for lounging in, with access to e-books and screen readers for them, audio options also available.

Relax, or get into a multiplayer game -- games that break friendships are available in the void.


2. FITNESS AND SWIM. For those looking for more activity in their 'rest', there's the fitness gym and swimming pool. In separate rooms but nearby, the fitness gym is larger than the train's gym, and more well-equipped. Muscle training, speed; there will be a Ministry worker to show how to use the variety of equipment, so that nobody has an accident.

The same will be for the swimming pool, with a shallow and deep end. Balls, floating pads and more can be grabbed. It's a swimming pool - what's not to love?


3. TRAINING. Beside the pool and fitness gym is the combat gym, where they will find small groups already exercising in a variety of fighting styles. Voidtreckers will be left alone to train if they wish, but any who take interest in partners will be allowed to join in with the ministry training. Magic, energy, weaponry; some of them use special batons, Ministry-issued, and the Ministry workers will show how to use them. If a Voidtrecker becomes well-trained in how to use one by the end of their stay, they can be given one to use on void missions.

The Ministry fighters will also introduce them to a special training tool, the hard- and holographic courses and 'dummies'. Quite a few fighting styles can be set to a holographic opponent, or even one made to mimic a voidtrecker after fighting them - they're surprisingly quick to adapt. The hard-light partner can listen and read sign-language, and will change on command. Want them to move faster, focus on attack, dodging? Now they will.


4. GREEN THUMBS, OPEN AIR. The last room in the relaxation area is a curious one, reading simply 'GARDENS AND SIMULATION' on its front. Opening it will lead to a simple and long corridor, five more doors on each side. Four devoted to gardening, labelled Hydroponics, Hot Houses, Ice Houses, and Land. Entering, each space will be larger than should be possible. But it is, with each an indoor type growing space except for land, which mimics a farming field. There's a sky above, a wind in the air; sometimes, it might be raining when you enter.

It might be a shocking experience for some, the first time round.

The last six rooms simulation rooms are less specific, but with plenty more options. Rooms of prayers, beaches, cities, open valleys; with some time spent learning the menu, people can recreate a realistic area. The rooms can be set to private, but some people may leave the spaces they've created - on purpose, at random, or on accident - free for others to wander into. Sharing is caring, and there's only six of these rooms, you know.




EXPERIMENTING
A lot has happened since they were last here and the scientists of the base will be happy to share their news as well as here reports on what the voidtreckers learned in their last mission.



PROGRESS They have done a lot of research into time and they think they have managed to replicate the Voidtrecker Expresses' ability to respond to catastrophes, they currently have a test crew on a new voidcraft furthering that experiment. They also believe they have found a way to stabilise the tethers of the Voidtreckers enough to loop them to the void base, this will give them an extra level of protection should anything happen to their craft. They are also very interested in speaking to the scientists found on system ##3721010010.

They will once again take any help in research or experiments and will be very interested in doing health checks on the newer voidtreckers.


2. REACHING OUT. At the top of the void base is an area with a clear domed roof, allowing in the light of the void. Here voidtreckers can attempt to reach out, to strengthen their connection with the train and through it try and find those that have left the train.

For those that did this last time they will find it easier now, practice and a lot of atuning make it feel easier to do, easier to reach out towards those specs of light. Those who put in a lot of work feel like they can almost touch them now, just a bit further and they could reach out and pluck them from the vastness.

It is still very hard work. It's easy to get lost in the void, though the room has ministry workers who are highly trained and will be able to help anyone who needs it.

They do say it might be easier to go in pairs, to meditate together and help guide each other, using each others tethers as a touch point. Anything is worth a try.


OOC NOTES
~ Questions.
~ This part of the event runs until the 19th August (Day 25)
~ Part Two will go up on the 20th August
ballseeker: (08)

[personal profile] ballseeker 2022-09-08 12:41 am (UTC)(link)

Bulma laughs lowly anyway - she knows what that means, even if he's not going to admit that she knows exactly what's going on here. Her fingers continue their gentle petting of his hair, strong and shiny, only slightly different in texture to human hair. She's taken care of Yamcha's enough to know that difference and appreciate it while she can.

"Oh please. You don't 'compete' at all with Bulla." Trunks catches more guff and scheming ways to get him out of the way than their daughter - if she wasn't well aware that Vegeta knows what he's doing to, she'd call him out for it a little more. But since he knows... no point in harassing him every time.

"She's the only person I've ever seen defeat you with a look other than me."
renegadeprince: (annoyed 05)

[personal profile] renegadeprince 2022-09-11 04:54 am (UTC)(link)
Look... he knows that. Even if he doesn't want to always admit it. It really is down to who it's coming from. Kakarot? Yeah, no, he can shut his mouth. Bulma? Well, half the time she can also do that, since it just leads to her teasing him. Though really... yes, his daughter had brought something out in him he hadn't expected. Even after Trunks.

"You did not 'defeat' me." He shoots back, acting annoyed by her choice of words, but not really. Just their normal way of irritating each other.
ballseeker: (15)

[personal profile] ballseeker 2022-09-11 05:26 pm (UTC)(link)

"Yes, I absolutely did." Bulma laughs, thinking back to marching him around to a shower after he'd crashed back to Earth on Bunny's bushes. It had taken time, but no good war ends very quickly, and soon enough Vegeta had been enough of a house husband to be speculated about in the papers on occasion. It helps that he actually bothered to show his face, these days, but that's something else.

"It wasn't quick, but I did it."
renegadeprince: (annoyed 07)

[personal profile] renegadeprince 2022-09-13 08:42 am (UTC)(link)
...fine, she did, however "You don't have to word it that way." Vegeta grumbling it out, but clearly not really annoyed by it. Well, maybe a little. Just a bit. But not really.

"You were a pain during it all." So loud and in his face all the time. Really, it had taken so much restrain at times when she gave him attitude. But also... so fragile. He could had easily done away with her at any point, but... she had been the first person to actually talk with him, not at him. To actually listen to him, to ignore his attitude, or throw it back at him. It had thrown him off completely. No one had dared to do that before. Or bothered to.

Well, a certain idiot, but at that time Vegeta had still wanted Goku dead.

"You were so infuriating."
ballseeker: (Default)

[personal profile] ballseeker 2022-09-13 11:44 pm (UTC)(link)

"I have to make the point, don't I?" She knows that he doesn't like it - but that's precisely why she has to do it. Call it exposure therapy, or simply being hard-headed, but Bulma will not word it any other way than how she already has. Bulma's fingers dig in to Vegeta's hair, aiming for his scalp, gentle with her nails, but just rough enough.

She laughs lowly as he tells her she was a pain and infuriating. What else can she really do or say? It had worked, hadn't it? They'd had a baby and eventually gotten together... there was nothing left to think too hard about so far as she can tell.

Well, other than maybe seeing if she could pester him for at least one more baby as soon as Bulla is a little older.

"So were you, to be fair. But it worked out in the end, after a lot of yelling, huh?"
renegadeprince: (annoyed 08)

[personal profile] renegadeprince 2022-09-18 07:24 am (UTC)(link)
She gets a look for that question. But it was short lived, his eyes closing as she continued to comb his hair, scraping against his head. Though it still gets a sigh, one that would normally go along the lines with something like 'annoying woman' or similar, but really, didn't need to be said to give the same effect.

"I don't mind our yelling." Vegeta admits, even if they both already know it. Anything less and she would be far too timid for his liking.
ballseeker: (06)

[personal profile] ballseeker 2022-09-19 11:38 pm (UTC)(link)

Bulma smiles, too used to the sighs and the words to take them too much to heart. They've been together too long for her to take them personally as she may have once upon a time. No matter how annoyed or angry they got with one another, it was still always the two of them (and the kids, of course) at the end of the day. She knows that Vegeta know it, even if he might scoff at the idea of allowing her to know that, some days.

"You wouldn't have liked me at all if I'd hidden away from you." That's obvious, she thinks, but it doesn't hurt to say it.

"Hell, you wouldn't have even noticed me if I didn't give you hell from time to time."