VoidTrecker Express Mods (
voidtreckermods) wrote in
middleofsomewhere2020-07-09 04:39 am
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Entry tags:
- !mission seven,
- 47 [ou],
- alice liddell (am) [ou],
- allen walker [crau],
- cassie cage [ou],
- daia [ou],
- duo maxwell [ou crau],
- inigo [ou],
- katsuya jonouchi [au-crau],
- kitty pryde [ou],
- lan wangji [ou],
- lea [crau],
- little one [ou],
- madoka kaname [ou],
- masumi sera [ou],
- najaran [ou],
- piccolo [ou],
- ple two [ou],
- quatre raberba winner [ou],
- rapunzel [ou],
- reno [ou],
- romeo [crau],
- seto kaiba [ou],
- sonya blade [ou],
- spark [crau],
- taiki [ou],
- tidus [ou],
- xion [crau],
- xue yang [ou],
- yugi mutou [ou],
- zelda (oot) [ou],
- ~x~a-qing [ou],
- ~x~ai haibara [ou],
- ~x~alice liddell [ou],
- ~x~conan edogawa [ou],
- ~x~curufin [crau],
- ~x~danny phantom [ou],
- ~x~della duck [ou],
- ~x~dread thunderstorm [ou],
- ~x~dyme graydon [ou],
- ~x~elfnein,
- ~x~fandaniel [au],
- ~x~feanor [ou],
- ~x~fingon [ou],
- ~x~gerome [ou],
- ~x~gladiolus amicitia [ou],
- ~x~glorfindel [ou],
- ~x~itsuki myoudouin [ou],
- ~x~kumoko [ou],
- ~x~kurosaki ichigo [ou],
- ~x~lightning farron [ou],
- ~x~mami tomoe [ou],
- ~x~minako aino [ou],
- ~x~misa [ou],
- ~x~nari reno [crau],
- ~x~nita callahan [crau],
- ~x~noctis lucis caelum [ou],
- ~x~orisa [ou],
- ~x~ran mouri [ou],
- ~x~roland crane [ou],
- ~x~ronan lynch [ou],
- ~x~rose tyler [au],
- ~x~samata mahto [ou],
- ~x~scintilla caminus [ou],
- ~x~sleepy ash [ou],
- ~x~the doctor (11) [ou],
- ~x~trowa barton [ou],
- ~x~undyne [au],
- ~x~uta [crau],
- ~x~victor creed [au],
- ~x~webmind [ou],
- ~x~wei wuxian [ou],
- ~x~wester mazaki [au],
- ~x~yuna [ou],
- ~x~yuuri wakasa [crau],
- ~x~zidane tribal [ou],
- ~x~zuko [ou]
Deep Dweller: Start
After the dreams some of the voidtreckers report on day Four of Grasshopper those that have been on the train for a little while will be expecting what comes the next day. Their SCA's glow with the colour of the void and a holographic image will appear.
Preparations and Arrival
As promised the dressing carriage is opened for optional extras. There are flight suits, similar to those they wore into space but without the helmets. There are instead hard hats and some basic climbing gear as well as bags to put supplies in. There are even a few red tents if any of those planning on tackling red's mission want to grab one, they hold six people in two inner compartments and are relatively easy to put up and take down.
They have a few hours of preparation before the announcement comes. Soon approaching system #789327772. Planet Terra. Drop order: Orange, Red, Blue, Purple. Orange to doors. Leaving the void in ten, nine, eight, seven, six, five, four, three, two, one. A sharp jerk, a judder and the view from the window changes from the void to dark cloudy skies and very red sand.
They land smoothly, and indeed it seems they have landed on train tracks. A few moments later they pull up outside a huge metal and glass building.
Orange Team
Arrival
Jumping down from the train they will find themselves outside large metal gates. Noticable is the spotlights that shine even in the day time, reflecting oddly off the red sand. It is hot and dry outside, a slight breeze sending red dust rolling around their feet.
The gates aren't locked. There is no lock though they will notice devices that are probably security cameras. The doors are glass and inside is light and airy. They enter into a large lobby, a large circular desk in the centre and a glass walled waiting room to the side.
It is empty. No people at all. All the lights are on. Time to explore.
Exploration
Going up two floors and down five the lab is large and full of all manner of interesting things. Scientific equipment, monitoring stations measuring chemical levels in the air, temperature, water levels. Where to even start is a good question. The lights remain on, which might be annoying at night.
Red Team
Arrivals
Red team to doors. The train continues travelling along the train tracks, looking out the windows they will see endless rolling red sand. Factories rising up from the ground, dotted across the landscape. As the train gets close the air outside seems hazier, through the fumes. They may even see in the distance, strange silver floating orbs.
Eventually it pulls up at a station. Just a raised block really, but easy enough for red team to disembark.
The land stretches out around them. Train tracks criss cross the surface but apart from that there don't seem to be any boundaries. No fences, roads or sign posts.
It won't take them long to find the first orbs, strange silvery spheres and seem almost liquid, until they are not.
Night Time
It grows dark quickly after sunset here, which might take them by surprise. Taking them more by surprise however may be the scraping, scuttling noises in the dark. Skittering close. There is no light out here on the surface, they are far away from the research facility that Orange found themselves in.
If anyone manages to catch a glimpse they will see grey, long limmbed creatures. They shy away from light but anyone in the dark is likely to be attacked. They fight with claws and teeth.
When the sun rises they are gone.
Blue Team
Arrival
Blue team to doors. The train continues across the landscape, passing more orbs, just floating there silently. It stops at the entrance of a cave.
The cave slopes downwards into darkness and soon turns into small tunnels. They don't need to go far when they meet the first ground of Gry. A group of young Gry, practising with spears in an wider section of cave.
Despite being very surprised at the sudden visitors no weapons are pointed at the voidtreckers, instead they are met with curiosity. They are soon led further into the tunnels and soon come to the living areas.
The Gry lead simple lives but they are all pretty fascinated to see their visitors and will allow them to look around their home and answer any questions they have.
Night Time
Most of the Gry sleep in a large communal sleeping area and the Voidtreckers are welcome to join them, though the Gry won't be insulted if they choose to seek out a more private area.
If the Voidtreckers awake in fear in the night, after strange dreams they will find they are not alone. Many of the Gry have awoken too and will reassure the Voidtreckers, tell them it is an honour to communicate with The Burrower.
Purple
Arrival
Purple team to doors. The train continues on the tracks and soon enters a tunnel itself. It's a bit of a bumpy trip, this train was clearly not made for warren systems but after some uneasy twists and turns they pull to a stop.
They are at a train station, not that it's easy to see because it is pitch black. But it is clear there are people around, some looking very confused at the very odd train.
Once the last of those going on the mission leave the train it speeds off into the darkness.
The Terran's are large and tower over most of the voidtreckers but they are friendly enough, if a little confused, once it is explained that they are here to help. They will be led over towards the collapsed section of city.
There is a lot of activity. People digging at rubble, others using their sheer size and strength to hold up beams. There is an array of rescue equipment and a group of official-looking Terran's holding large devices that are comparable to a tablet-computer and discussing solutions.
There is plenty to do to help, smaller rubble to clear, injured people to tend to. Worried Terran's to calm and reassure. Those brave enough can volunteer to use their smaller size to help get supplies through to those trapped and those with any scientific know how, great strength or magic can put their skills to good use.
Rest Time
Throughout the day people are rescued and other parts of the tunnels stabilised. There is more work to be done but the Terran's seem to be working in shifts and they will encourage their surprise allies to rest as well. They will offer to host them.
They live in large groups and will happily invite the voidtreckers into their homes. They will be curious about the voidtreckers but will also answer questions. Telling them about the strange storm and the collapse of the tunnels. They are urged to sleep early and the next day it will be back to work.
(OOC: Information is here)
Preparations and Arrival
As promised the dressing carriage is opened for optional extras. There are flight suits, similar to those they wore into space but without the helmets. There are instead hard hats and some basic climbing gear as well as bags to put supplies in. There are even a few red tents if any of those planning on tackling red's mission want to grab one, they hold six people in two inner compartments and are relatively easy to put up and take down.
They have a few hours of preparation before the announcement comes. Soon approaching system #789327772. Planet Terra. Drop order: Orange, Red, Blue, Purple. Orange to doors. Leaving the void in ten, nine, eight, seven, six, five, four, three, two, one. A sharp jerk, a judder and the view from the window changes from the void to dark cloudy skies and very red sand.
They land smoothly, and indeed it seems they have landed on train tracks. A few moments later they pull up outside a huge metal and glass building.
Orange Team
Arrival
Jumping down from the train they will find themselves outside large metal gates. Noticable is the spotlights that shine even in the day time, reflecting oddly off the red sand. It is hot and dry outside, a slight breeze sending red dust rolling around their feet.
The gates aren't locked. There is no lock though they will notice devices that are probably security cameras. The doors are glass and inside is light and airy. They enter into a large lobby, a large circular desk in the centre and a glass walled waiting room to the side.
It is empty. No people at all. All the lights are on. Time to explore.
Exploration
Going up two floors and down five the lab is large and full of all manner of interesting things. Scientific equipment, monitoring stations measuring chemical levels in the air, temperature, water levels. Where to even start is a good question. The lights remain on, which might be annoying at night.
Red Team
Arrivals
Red team to doors. The train continues travelling along the train tracks, looking out the windows they will see endless rolling red sand. Factories rising up from the ground, dotted across the landscape. As the train gets close the air outside seems hazier, through the fumes. They may even see in the distance, strange silver floating orbs.
Eventually it pulls up at a station. Just a raised block really, but easy enough for red team to disembark.
The land stretches out around them. Train tracks criss cross the surface but apart from that there don't seem to be any boundaries. No fences, roads or sign posts.
It won't take them long to find the first orbs, strange silvery spheres and seem almost liquid, until they are not.
Night Time
It grows dark quickly after sunset here, which might take them by surprise. Taking them more by surprise however may be the scraping, scuttling noises in the dark. Skittering close. There is no light out here on the surface, they are far away from the research facility that Orange found themselves in.
If anyone manages to catch a glimpse they will see grey, long limmbed creatures. They shy away from light but anyone in the dark is likely to be attacked. They fight with claws and teeth.
When the sun rises they are gone.
Blue Team
Arrival
Blue team to doors. The train continues across the landscape, passing more orbs, just floating there silently. It stops at the entrance of a cave.
The cave slopes downwards into darkness and soon turns into small tunnels. They don't need to go far when they meet the first ground of Gry. A group of young Gry, practising with spears in an wider section of cave.
Despite being very surprised at the sudden visitors no weapons are pointed at the voidtreckers, instead they are met with curiosity. They are soon led further into the tunnels and soon come to the living areas.
The Gry lead simple lives but they are all pretty fascinated to see their visitors and will allow them to look around their home and answer any questions they have.
Night Time
Most of the Gry sleep in a large communal sleeping area and the Voidtreckers are welcome to join them, though the Gry won't be insulted if they choose to seek out a more private area.
If the Voidtreckers awake in fear in the night, after strange dreams they will find they are not alone. Many of the Gry have awoken too and will reassure the Voidtreckers, tell them it is an honour to communicate with The Burrower.
Purple
Arrival
Purple team to doors. The train continues on the tracks and soon enters a tunnel itself. It's a bit of a bumpy trip, this train was clearly not made for warren systems but after some uneasy twists and turns they pull to a stop.
They are at a train station, not that it's easy to see because it is pitch black. But it is clear there are people around, some looking very confused at the very odd train.
Once the last of those going on the mission leave the train it speeds off into the darkness.
The Terran's are large and tower over most of the voidtreckers but they are friendly enough, if a little confused, once it is explained that they are here to help. They will be led over towards the collapsed section of city.
There is a lot of activity. People digging at rubble, others using their sheer size and strength to hold up beams. There is an array of rescue equipment and a group of official-looking Terran's holding large devices that are comparable to a tablet-computer and discussing solutions.
There is plenty to do to help, smaller rubble to clear, injured people to tend to. Worried Terran's to calm and reassure. Those brave enough can volunteer to use their smaller size to help get supplies through to those trapped and those with any scientific know how, great strength or magic can put their skills to good use.
Rest Time
Throughout the day people are rescued and other parts of the tunnels stabilised. There is more work to be done but the Terran's seem to be working in shifts and they will encourage their surprise allies to rest as well. They will offer to host them.
They live in large groups and will happily invite the voidtreckers into their homes. They will be curious about the voidtreckers but will also answer questions. Telling them about the strange storm and the collapse of the tunnels. They are urged to sleep early and the next day it will be back to work.
(OOC: Information is here)
Glorfindel Purple OTA
Glorfindel has fastened his hair back in his gold and gem hair armor, with the SCA earbuds in, before he even got to the Dressing Car.
After changing into one of the flight suits, he starts organizing the equipment he felt his team should bring along, based on the Vision he'd had. Plus it would be helpful for rescue work. He is willing to help if anyone has questions.
He is on hand to see his friends off at each stop, however. "Be safe. Call on the SCA if you need me." He is wearing the Black Squad band around his free wrist.
Purple Mission:
Anyone with Glorfindel, as usual, will have enough light to see with. After some practice on Drizzt, he's gotten pretty good at getting it just right to not hurt the eyes of the Terrans.
He will coordinate with the locals, then help pinpoint the exact location of the living for anyone with powers to do the actual retrieval. If something needs to be moved with muscle, he is right there as well! Elves are stronger than they look.
Rest time:
[Wildcard, he won't look tired, or even dirty. It's an elf thing. Please hate gently.]
Purple Mission
"Hey, Glor! Mind shining your light this way? I think I can squeeze in here, but I need another set of eyes."
Re: Purple Mission
"How is that?" he asked.
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"I'm finally the perfect size for something!"
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And wrap?
like a christmas present!
departure
Here's Tidus not too close to departure times, closer to prep and where there's that buzzing--where it either registers as tension or excitement, depending on which side you lean towards--of energy at the upcoming mission.
Tidus's energy is definitely leaning more on the eager side, a confident smile worn and a red bag on his shoulder, despite the purple hoodie he wears. because what's sticking with your assigned team.
Re: departure
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"Sure, all packed and ready to go! Even got a drink bottle from the train a while back. You sticking with Purple?"
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"Yeah, Rescue work is important. Besides, if I'm needed elsewhere suddenly by someone, they can just let Kumoko know." He held up the wrist with the black band on it. [You know, like if someone suddenly needed the Sun.]
"You aren't going with Purple?" Glorfindel looked at the bag. "Trying Red this time?"
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Yay, wrap?
Purple Mission
"What do you think about moving that section of debris, right over there? We need to ask if it's supporting another tunnel though." He points to the far right as he asks Glorfindel for advice, Terrans moving in coordination with able-bodied Purple team members.
Glorfindel totally suggested you for Team Lead to Sarai, btw.
He closed his eyes for a brief moment. "Everyone on the other side is still alive," he reassured their allies.
Awww, Glorfinbuddy! B-but his black wristband :c
"That's so incredibly helpful, you have no idea." He smirks, confident they'll be able to get work done with someone as talented as the elf general giving unprecedented assistance. "I'll jump into the fray soon, so someone else can take a breather." He starts to roll up his sleeves as far as they can go, revealing his Arms Band glinting despite the dimmest level of light.
"Glorfindel...You can sense things pretty well with your intuition, right?" Roland asks nonchalantly. But when he glances back at him, there is a look in his eyes, a look Glorfindel might find familiar. "Other teams are dealing with monsters, after all."
Paranoid as he may be, he doesn't want to risk it. Not when civvies were around.
Glorfindel is also going to get Team Lead, Sarai took him too. But he intends to bribe the spooder.
He nodded at Roland's comment of jumping in. "Haven't seen that before, is it armor, like my hair bands?" he asked about the Arms Band.
"Well, yes. Ah," he thinks he knows what Roland is getting at. "All I can sense is us and the Terrans," he says quietly. But he would keep an eye out. He appreciated Roland's paranoia. He'd make a good Team Leader in Glorfindel's opinion.
Ahahahha man did this warning turn out to be way too true XD
It's like you read ahead in the story ;)
sorry we turned you into a human flashlight meat shield, glor
That's an ELVEN flashlight meat shield, thank you! ;)
ahahaha he stands corrected! the best elven flashlight meat shield this side of the kingdom of men!!
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Oh, what a can of worms you just opened....
Roland canonically steals people to join their team, SORRY BOUT THAT GLOR BUDDY xD
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Re: Glorfindel Purple OTA
"You know if anyone else here has a light?"
Re: Glorfindel Purple OTA
"Maybe some of the magic users?" he suggested after looking around.
Re: Glorfindel Purple OTA
Re: Glorfindel Purple OTA
Purple Mission
Seeing Glorfindel, she waved him over. "We're trying to figure out of there's anyone hurt close by," she said.
Re: Purple Mission
"Two, directly that way," he said, pointing. "About 95-97 yards in? One is hurt worse, but don't let the other tell you they are fine." He gave a wry grin with the advice.
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Thread wrap or onto more adventure?
I think we can wrap up, and just handwave the actual rescue!
Departure
Re: Departure
He patted the top of that fuzzy hood. "You can call just to say hi, you know."
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The head pat distracted his attention from the watch and he looked up to the other. "Just to say hi, huh? Maybe..." Would he? If he remembered. Now he knew it was something he could do.
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Wrap?
Yep yep!
Re: Glorfindel Purple OTA
Ichigo dropped down to sit next to Glorfindel, holding two bottles of water. He handed one to the elf with a smile. "Wow, you don't even look like you've been working. What's your secret?"
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