VoidTrecker Express Mods (
voidtreckermods) wrote in
middleofsomewhere2019-09-23 09:48 am
Day Twelve: Red and Blue (and all for reuniting)
Red: Final Instructions.
Six days since the fighting began the fighters seem to gain a sense of renowned optimism. Soon they tell each other. It has to be today. Even before dawn they are up and working, saddling horses, packing up essentials.
Just after first light, when the majority of the fighters are in the cave, Lena gathers them. “It will be today. Keep an eye on the northern sky. When you see the beacon it is time.” Her gaze moves to the strange, almost other-worldly warriors who had appeared at their time of need. “When the beacon lights the sky you get to the horses and you ride north. To Um’i’les. As hard as you can. Don’t worry about being chased. Don’t stop to fight. Just ride. This fight ends today.”
With that, slightly worrying pep talk she nods at them and activity resumes in the caves, preparing for what looks like it will be the final battle.
Blue: A choice
At first light, Kian leaves the circle of wizards and comes to speak to the small group of defenders on the tower top. “You should leave. The ritual is almost complete, we cannot guarantee your safety once the final phase begins.”
One of the other wizards, Myra also breaks from the circle. “We cannot guarantee anyone's safety if the final phase is interrupted, we need them.”
Kian glares at her and she glares back. It seems this is an old argument.
“You have done enough. There will be a very short window for escape. Once we light the beacon, we will be alright then. Please leave.” Myra looked like she was going to argue again but then just scowled and turned away.
“If this fails it is on you Kian.” Kian sighed and nodded once, face grim.
Blue: It Begins
Once Kian returns to the circle the final part of the ritual begins in earnest. Goblins continue attacking and for about an hour things continue like they have been all week. Goblin attacks, the ritual, moments of quiet, more attacks.
The low humming of the ritual intensifies and a light shoots up from the middle of the circle, cutting through the air. A beacon.
If they want to leave now is the time, but they best be quick because like moths to flames goblins rush the tower. More than before, all trying to get at the wizards, to stop whatever is about to happen.
Red: Ride. Ride Now.
The fighting is once again hard, the humans keep their eyes on the northern skies and it is mid morning that it is seen. A beacon pointing high at the sky. “Go!” The fighters all scramble, those not mounted find horses quick and begin a hard gallop. Northward.
The goblins seem surprised, some give chase, some fly towards the tower.
After about ten minutes the air begins to feel strange, like it is vibrating. Heavy, foreboding. They are no longer the only ones fleeing, all over the place animals are rushing northward. Rabbits, deer, even swarms of insects. All fleeing. Some of the goblins break off and start flying the other way, south, to where they came.
They might not notice, if they are galloping hard but the train emblems on their Safety Control Apparatus, which are usually green are flashing amber.
Blue: Thank you
Those of the Blue Team still defending the wizards they will notice the change as well. The wizards themselves begin to glow. Goblins are still assaulting the tower but when the air begins to vibrate they flee, flying off to the southern pass where they came from.
The wizards are disappearing into the light. They seem to glow and fade all at once, becoming one with the light. The train emblems are flashing ember if anyone looks down to see them. A voice rings in the air, Kian’s voice. “Thank you. Go. Now.”
There’s not much time. None at all in fact but hopefully Blue team remember their instructions and the trains last reminder. All passengers are to wear their Safety Control Apparatus and are reminded that emergency evacuation protocol is three short taps.
Three short taps on their SCA is all that is needed, a flash of light and they are stood, safe and sound in the luggage carriage of the voidtrecker express.
Red: Goblins fall
Provided they rode fast from the moment the beacon was lit about fifteen minutes later the air seems normal again. If they look back they will see the air behind them is shimmering, almost like a heatwave.
Then from the tower a pulse of energy, it drives upwards and out, a visible ripple. There’s a second. Maybe two. Anyone still in the area may notice their SCA’s flashing red now. Three short taps is all it takes to be whisked away to safety.
Because then the air ignites. Every rain drop turned fire, a blast of heat and destruction that only lasts about half a minute. But it is enough. It doesn’t damage any structures, not the tower that you can see, not the couple of homesteads.
It kills goblins though. Wolves too. In fact anything living in the area is destroyed, turning to dust.
They are quite far away but they will still hear and see the smoke of an explosion from the southern pass. A gateway destroyed, cutting off those goblins that escaped from returning here ever again.
Any goblins that escaped northward with the fighters need to be dispatched but once they are all that is left is to ride to Um’i’les.
All teams: Reuniting
Those of Blue (and any of Red) who evacuated to the train arrive at the fortress city first. They are dropped off out of sight and it is only a short hike to the city. They are welcomed as more evacuees and taken to where the others are.
The fighters and Red team arrive late in the evening, exhausted. They are likewise taken to the halls and reunited with the rest of the city dwellers.
It is announced that there will be a feast the next evening, to honour the fallen, pay tribute to the brave and celebrate the saving of the city. But for now those of Culin’e’ai and the Voidtreckers may rest.
(OOC: Just as a note if anyone happens to die in this finale they will wake up in a suitcase on the train on day thirteen so will not be reunited in Um'i'les.
Also if you want an NPC to show up in your thread just let me know here. Likewise if your character wants to do something outside of this framework that's absolutely fine! If it's something that you feel mods should be aware of let me know here or on the event ooc post!))
Six days since the fighting began the fighters seem to gain a sense of renowned optimism. Soon they tell each other. It has to be today. Even before dawn they are up and working, saddling horses, packing up essentials.
Just after first light, when the majority of the fighters are in the cave, Lena gathers them. “It will be today. Keep an eye on the northern sky. When you see the beacon it is time.” Her gaze moves to the strange, almost other-worldly warriors who had appeared at their time of need. “When the beacon lights the sky you get to the horses and you ride north. To Um’i’les. As hard as you can. Don’t worry about being chased. Don’t stop to fight. Just ride. This fight ends today.”
With that, slightly worrying pep talk she nods at them and activity resumes in the caves, preparing for what looks like it will be the final battle.
Blue: A choice
At first light, Kian leaves the circle of wizards and comes to speak to the small group of defenders on the tower top. “You should leave. The ritual is almost complete, we cannot guarantee your safety once the final phase begins.”
One of the other wizards, Myra also breaks from the circle. “We cannot guarantee anyone's safety if the final phase is interrupted, we need them.”
Kian glares at her and she glares back. It seems this is an old argument.
“You have done enough. There will be a very short window for escape. Once we light the beacon, we will be alright then. Please leave.” Myra looked like she was going to argue again but then just scowled and turned away.
“If this fails it is on you Kian.” Kian sighed and nodded once, face grim.
Blue: It Begins
Once Kian returns to the circle the final part of the ritual begins in earnest. Goblins continue attacking and for about an hour things continue like they have been all week. Goblin attacks, the ritual, moments of quiet, more attacks.
The low humming of the ritual intensifies and a light shoots up from the middle of the circle, cutting through the air. A beacon.
If they want to leave now is the time, but they best be quick because like moths to flames goblins rush the tower. More than before, all trying to get at the wizards, to stop whatever is about to happen.
Red: Ride. Ride Now.
The fighting is once again hard, the humans keep their eyes on the northern skies and it is mid morning that it is seen. A beacon pointing high at the sky. “Go!” The fighters all scramble, those not mounted find horses quick and begin a hard gallop. Northward.
The goblins seem surprised, some give chase, some fly towards the tower.
After about ten minutes the air begins to feel strange, like it is vibrating. Heavy, foreboding. They are no longer the only ones fleeing, all over the place animals are rushing northward. Rabbits, deer, even swarms of insects. All fleeing. Some of the goblins break off and start flying the other way, south, to where they came.
They might not notice, if they are galloping hard but the train emblems on their Safety Control Apparatus, which are usually green are flashing amber.
Blue: Thank you
Those of the Blue Team still defending the wizards they will notice the change as well. The wizards themselves begin to glow. Goblins are still assaulting the tower but when the air begins to vibrate they flee, flying off to the southern pass where they came from.
The wizards are disappearing into the light. They seem to glow and fade all at once, becoming one with the light. The train emblems are flashing ember if anyone looks down to see them. A voice rings in the air, Kian’s voice. “Thank you. Go. Now.”
There’s not much time. None at all in fact but hopefully Blue team remember their instructions and the trains last reminder. All passengers are to wear their Safety Control Apparatus and are reminded that emergency evacuation protocol is three short taps.
Three short taps on their SCA is all that is needed, a flash of light and they are stood, safe and sound in the luggage carriage of the voidtrecker express.
Red: Goblins fall
Provided they rode fast from the moment the beacon was lit about fifteen minutes later the air seems normal again. If they look back they will see the air behind them is shimmering, almost like a heatwave.
Then from the tower a pulse of energy, it drives upwards and out, a visible ripple. There’s a second. Maybe two. Anyone still in the area may notice their SCA’s flashing red now. Three short taps is all it takes to be whisked away to safety.
Because then the air ignites. Every rain drop turned fire, a blast of heat and destruction that only lasts about half a minute. But it is enough. It doesn’t damage any structures, not the tower that you can see, not the couple of homesteads.
It kills goblins though. Wolves too. In fact anything living in the area is destroyed, turning to dust.
They are quite far away but they will still hear and see the smoke of an explosion from the southern pass. A gateway destroyed, cutting off those goblins that escaped from returning here ever again.
Any goblins that escaped northward with the fighters need to be dispatched but once they are all that is left is to ride to Um’i’les.
All teams: Reuniting
Those of Blue (and any of Red) who evacuated to the train arrive at the fortress city first. They are dropped off out of sight and it is only a short hike to the city. They are welcomed as more evacuees and taken to where the others are.
The fighters and Red team arrive late in the evening, exhausted. They are likewise taken to the halls and reunited with the rest of the city dwellers.
It is announced that there will be a feast the next evening, to honour the fallen, pay tribute to the brave and celebrate the saving of the city. But for now those of Culin’e’ai and the Voidtreckers may rest.
(OOC: Just as a note if anyone happens to die in this finale they will wake up in a suitcase on the train on day thirteen so will not be reunited in Um'i'les.
Also if you want an NPC to show up in your thread just let me know here. Likewise if your character wants to do something outside of this framework that's absolutely fine! If it's something that you feel mods should be aware of let me know here or on the event ooc post!))

Red/OTA
Any skilled warrior that's lived as long as Maglor has, knows to follow orders from someone who has more information. So when the signal comes, he makes sure Maedhros above all others is mounted on a horse and is with him when they start the hard ride north with the rest of those mounted. If he sees stragglers, he'll grab them up and shove them to the saddle before him, knowing he's light enough that his horse can handle two riders. And the song of protection and disguise he sings will grow louder, though slip through the ears of the natives to avoid being commented on.
Reunion
They'd won! The goblins and wolves were all dealt with and he's tried to wash off the worst of the grit of battle on the slower pace to the city for the feast. The glove Tony made him has held up well, but he knows better than to remove it just yet. Knows the scar it hides is bleedily angrily as the battle-light slowly fades from him.
Reunion~
"You made it through ok I see."
Reunion w/a purple! (for you too!)
She hops merrily (and perhaps with a bit too much energy still for one who's endured what she has, but Hydaelyn's Chosen are a tough breed!) over to where Maglor stands.
"I'm glad to see you made it back in one piece! Have you seen the rest of your family, yet?" Dread is here somewhere, of course--there's food, and the Roegadyn is likely availing himself of it. "I can get you some bread and soup if you like?" To at least take some of the duress off of the elf.
Reunion
"Maglor! How did you fare on your mission?"
Blue: Thank you
Thoughts then turned to Renee who'd been an immense help and he shook off the remains of a goblin from his Drain Lance. Hearing the low humming, the advisor had to shield his green eyes as the beacon went up.
Both his head and body go down to catch a breath and Ignis looked up. Seeing another huge horde of goblins heading towards this light, he briefly closed his eyes. He didn't know if the Six could hear him or not from where he was but he said a prayer for his friends here, his team and for the friends back home.
Twirling his lance in his hands, Ignis opened his eyes, crouched down and then leaped into the air, coming down onto a horde of incoming goblins. Once they were dealt with, he heard Kian's voice telling him to go.
The New Rescue
He started with the red team, but he had a nagging feeling he needed to be at the tower. As soon as he saw the beacon, he He hurried to tell Maglor what he was doing and with a quick exchange of 'you be careful' 'no you be careful', he was off.
Flying toward the tower didn't take too long, but the power emitting from the spell was messing with Friday's signals. He saw swarms of goblins around the tower as he dove closer. The humming and light were difficult to navigate with, but he soon realized the goblins weren't swarming. They were fleeing.
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Skewering several goblins and throwing them off of the lance, he briefly thought about pulling out his daggers and elementally enhancing them but now there was no time. Close range would push him beyond his already exhausted point.
When the last wizards were leaving, Ignis grabbed his sca but then the blast shook the tower. He had the damn thing in his hand but the part of it crumbled that he was standing on, forcing the advisor to go tumbling down.
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"Friday! Scan! I know someone is here." He had a good guess who it was too. Unfortunately Friday's system was unreliable so it took him a bit longer than he wanted before spotting him. "Ignis!"
He hurried over to the fallen young man and saw his sca laying a few feet away. Plucking that up, he crouched over the unconscious form, touching his neck for vitals. As soon as he did, a wave of heat swept over them. Throwing his shield up, the spell erupted around them. Pulling Ignis as much under his shield as he could, he pressed back against the torrent force fighting to reach his own sca. The shield was starting to fail under the pressure. It was taking all of his might to keep the barrier up around them. Finding a little more from somewhere within, he reached his sca. Tap, tap, tap.
He hadn't used the feature on the watch before but he wasn't counting on it taking that much energy out of him. It might have been because he was teleporting two of them or he was just that exhausted from the week of battle, but Tony didn't get to see the result. As soon as they reappeared in the luggage car with his body protectively wrapped around Ignis' under his shield, he dropped to the floor. The shield vanished and his suit falls away, leaving both men unconscious on the floor.
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Red | Open
It takes him more time than he would like to find a horse that is tall enough to bear him. Maedhros isn't heavy, but his legs are long and if he rides a horse that is too short, he will pay for it later. Then again maybe that is a better fate than whatever is coming.
Throwing himself into the saddle of a large stallion, he scans the immediate area for his fellow team members and, more specifically, his family. Sometimes one has to journey forth on faith alone and Maedhros grits his teeth, urging his stallion into a hard gallop.
Goblins Fall
He should have been whisked to safety. The moment the air ignites behind him, Maedhros breaks. He manages to throw his sword to the ground - lest he hack his allies to pieces - but he shakes in the saddle, breathing hard, his heart racing faster than his horse could ever hope to travel.
Fire. Fire all around. It hurts!
Reunion
He is paler than snow when he encounters the others. Speaking is difficult - if not completely out of the question - and there is a tremor that races up and down his body. Some food would do him good and the company of friendly souls. Maedhros's past is haunting him and it feels as real as anything else.
Reunion
He raises his voice against the fire, drawing a shield around them and staying a pace behind and to Maedhros' right. Just in case.
Even when it's over, he hovers at his brother's side, humming softly to coax him back to sense. There's a cup of water waiting for when the tallest of them comes around enough to notice it. "Some water for your throat, Nelyo."
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The voice barely broke through his senses, however he registered it as safe, at least. Somehow, likely thanks to the owner of said voice, he finds himself surrounded by the cheers of celebration. Maglor's image swims before his eyes - is he real? - and Maedhros registers how sore his throat feels.
Had he been screaming? He must have been... The water feels good and he drinks thirstily, gasping as everything settles around him.
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When Maedhros seems to register him and accepts the water, he steps close to wrap a supporting arm around his waist. "I haven't left your side," he will swear it every day he needs to.
"There is a basin to wash up not far from here. Let me guide you?"
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Reunion w/a purple!
"Don't speak yet, if you can even do such. Here, I hope this will help." She offers the steaming vegetable broth up to him--and when he takes it, she wraps her arms around his waist and hugs him. Normally she'd never be so forward, but Sarai feels as if this situation may just call for it...
;u; <333
He is not expecting the embrace and a small sound leaves his throat in his surprise. She is so small and...precious. And she is worrying about him. Maedhros looks down at her, blushing. He then sips some of the broth to help him speak.
"...don't have to..."
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Reunion
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"If you are, so am I."
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Blue OTA
There's no running for Ple Two, and it was an easy decision, even as she encourages anyone who can't fight to get out sooner rather than later.
For her, combat is all she's good for. Running for the sake of her own life borders on meaningless, when she thinks about it like that. But she's running low on ammo, taking test swings of a short sword as the last wave of goblins approaches. Deep breaths. "Let's make this quick."
Reunion
...but the moment her task is clearly complete, it's tap tap tap. At this point, Ple Two is plenty banged up from the last bit of action, her weapons discarded and her torn clothing doing little to hide bruises and gashes on her body. All she really wants is to find someone who can give her a hand with any of that, because blood-soaked clothing, it turns out, is real uncomfortable even on just a few small spots. Small, harmless spots. It's fine. She's just a little woozy from the adrenaline.
Re: Blue OTA
He sees Ple Two and notices that she is hurt! He's injured too, he thinks everyone was. Those goblins had been really angry! But she looks worse than he was, she fought a lot more after all.
"We're on the train!" He states the obvious, "There's a medicine room, I think you got to get some bandages and things because you look hurt!"
He wished he had learned Ginia's healing spell, but he hadn't. So they would have to rely on normal bandages.
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Full Team Reunion | OTA to hang out with Reigen and Joss
After all the stress, it's a relief that people finally show up at the fortress to greet them. Anyone arriving at the gate will find Reigen with an exhausted Joscelin on his back to greet them. It's not like Joscelin can stand right now, and he's a light kid, so Reigen's ok with it (reason number whatever-he-lost-count that he is a great fake brother).
"Hey, you made it! Piece of cake, right?" Reigen says as if everyone including himself isn't completely exhausted.
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It’s telling how utterly exhausted he is that he doesn’t even object to being manhandled like a child, borne on Reigen’s back. Reigen is an odd one, and a bit stupid, but he’s not a bad sort, really.
Joss peers out from over Reigen’s shoulder, looking for friends and comrades he hasn’t seen since before this whole debacle began.
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"Joss!"
He runs over through the crowd as fast as he can. When he gets close his face twists in worry. Joss looks sick. Not as bad as when he nearly died but he still doesn't look well!
"What happened sir? What's wrong Joss?"
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The goblin camp was quiet, quite a lot of them had gone through the portal to fight the humans. She was also quiet, she had been very quiet since they had been captured. Not talking at all, thinking. They had gotten into this mess and they could get out of it. But she hadn't come up with a good enough plan yet.
She glanced over at Peter, wondering if he was awake. Probably. She doubted he had even slept, she hadn't. Even if they hadn't been prisoners it was far too cold. Colder even than where they had been before, their breath turned to mist when they breathed.
It made thinking hard.
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He could probably rip the prison/dungeon/whatever the goblins called it, door right off the hinges if he had to but that might get them shot. Which he'd survive, probably, but it would suck. A lot.
It's cold, and it's making him sleepy because he's not great at the heat regulation. That means he's not shivering right now so he can pretend like he's not cold. He lets out a sigh and pulls himself to his feet, dropping his cloak over Buttercup's head because she's obviously cold.
"So uh..." He starts, sounding casual, moving closer to the guard. "Since we're like.. being held against our will as hostages or whatever-I wasn't listening-mind telling us your Evil Master Plan? I mean Villains always have like a monologue about about taking over the world or about how people deserve what they get because of some sad sob story about something that happened in the past-so I'm all ears. Tell me all about your awesome and totally not stupid and chilche'd plan to take over the world."
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"I do no be thinking they do be understanding you." She had thought about it a lot. She could understand the goblins easily but when they spoke to them it was in curt one word sentences like they didn't expect them to understand. They had ignored all of Peter's talking, which was fair. But also hadn't reacted in anger when she had insulted them.
How they don't understand them when her and Peter understand them is beyond her but it seems like a good theory.
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