[personal profile] voidtreckermods
The doors slam shut, the train moves. Through the snow this time but the shuddering is almost worse that entering the void. "Red team to doors." The visibility out of the window is low but they are moving further up the mountain.

The doors open, allowing red team to jump. The snow here is thick, there is little protection from the howling winds and biting cold.

Their SCA shows a route, following it will, presumably lead them to the gang that caused these problems. Here on the low slopes of the mountain there are some homesteads. Much fewer than in the town itself but cottages and small farm houses. All seem abandoned.

For now there is not much to do but to walk, forge a path through the snow. Fight the snow and ice monsters that attack and do their best to survive as they follow the map towards their goal.
[personal profile] voidtreckermods
Early Evening

Due to some of the passengers having strange dreams those on the Voidtrecker Express should be expecting something soon and so it is around dinner time on the evening of the fifth day of Domino that everyone's SCA glows with the colour of the void, a holographic message appears with their next mission.

Those going to the dressing car will find the drawers and wardrobes open. Inside are a variety of warm weather clothes, all in team colours. Thick padded winter jackets, waterproof trousers. Hats, gloves, scarves. Thick boots and also a variety of ice skates. There are waterproof covers for a variety of sizes of bags and even some coils of rope.

It seems they are not arriving until the next morning and so they have time to plan as best they can.

Morning: Day Six

No matter if they stayed up late preparing or went to bed early to get some rest before the mission they will wake up the next morning to the morning announcement. "Good morning passengers. Today is day six of the month of Domino. A moment later the voice speaks again. "Our next stop is world#58291. Drop order: Purple, Blue, Red, Orange. Conditions are adverse and so all passengers must be ready to alite swiftly."

There is time for some final preparation.
[personal profile] voidtreckermods
Evacuation

Once Rath and Voidtrecker volunteers go off to Blue Mountain the rest of the scientists get ready for the final evacuation off planet.

Earthquakes are regular enough now that it seems strange when the earth is not shaking. It makes it difficult to pack the last of the equipment, get the final lindusi into their containers and start boarding the shuttles.

They need help everywhere, people to ride with the lindusi, others to keep the evacuees calm. Others to carry equipment and load shuttles. People to keep children occupied and out of the way. Slowly but surely the shuttles are loaded and the journey begins.

Space Station

There are scientists and guards waiting at the space station to help unload, lindusi need unloading and taken to containing pens. People need reunited with those that evacuated before them and registered, in an attempt to make sure everyone is accounted for.

The Voidtreckers may do what they like once the work is done, a time to relax after a job well done. Or to fret about those who are still on the planet.

In the control room there is an attempt to keep radio contact with the group on the ground, but as the planet destabilises more it gets more difficult. Signs show that the planet has mere hours before it can not sustain human life anymore.

But the scientists seem to have some faith that these void warriors are up for the job.
[personal profile] voidtreckermods
Preparation

Four days after the newest passengers join the train everyone’s SCA glows with the colours of the void. A message for the mission to come.

There’s a few hours as usual to get prepared before there is an announcement. "Arrival to System #16125 imminent. Prepare for exit from Void. All passengers are to wear their Safety Control Apparatus."

A shudder as the train jerks to the side and judders. "We have arrived on Space Station Delta in system #16125. Passengers should note that due to the adverse conditions of the planet evactuation protocol should not be relied on."

Arrival

With that the doors hiss open into artificial lighting. As passengers step off the train they will find themselves in a vast room of stark metal. A hangar of a ship, the train looks strange next to a move conventional shuttle craft.

Footsteps sound, heavy on the metal floor. Three people approach. A man flanked by two women take in the group silently.

“Voidtreckers. Thank you so much for heeding our call.” The man speaks. “I am professor Jori. I am the lead scientist here. This is officer Mira, head of security and captain Quin. I believe you have some information already and time is short but we have arranged a short induction and basic training for you. A lot of the equipment we use is strange even for us and we know… nothing of your origin world. We will be taking the shuttle down to the planets surface and our base there. If you would follow us to the shuttle we will do our best to answer any questions on the way.”

He pauses and looks around. “I will warn you, the planet is very unstable and not a safe place to be. Even though we are deeply grateful for your assistance we do not wish to take anyone who does not wish to go. If anyone wishes to remain here and help with the technical side of things they may.”

It is just large enough for everyone, though it is a bit of a squeeze and those who are tall, large or spider will find it an uncomfortable ride.

It is a relatively short journey, the craft is small and fast. It has no windows and passengers are strapped into their seats, but apart from a couple of dicey moments the journey is smooth, allowing Jori and Mira to answer questions. Quin is busy piloting.

They arrive at a large camp, except most of the actual buildings are underground. Jori leads them down through tunnels to a surprisingly well lit room where there are a group of people waiting them.

“This is our main rest area, you are welcome to use it as a base whilst you are helping us. There are sleeping compartments at the far end, feel free to use any not in use. Food will be served here too, it is very basic I’m afraid. We have an open radio channel you will have access to for use in emergencies.” Jori explained. “I will pass you along to those who have agreed to give you a quick training course in our equipment and the specifics of the tasks we need assistance with.”

Basic Training: Red

“Those assisting with the clearing of space debris please come this way.” Quin called, before turning and leaving the hall quickly. She led the way up out of the compound to a large transport bay where there were a series of small fighter craft.

“These were donated very kindly by the Gubita people and are the best craft for the job, they can take a hit. A few hits actually and their beams practically obliterate space debris to harmless levels. Problem is,” She grinned, “Gubita have four arms and so they cannot be piloted by someone with two. Luckily they are just big enough to fit two. One person needs to do the actual piloting while the other controls the guns.”

She led them over to the open cockpit of one so she could explain the different controls. She spoke as briskly as she had walked and seemed to assume they all had at least a basic understanding of fighter craft, though she was open for questions if anyone got confused.

“Feel free to test them out. Once your ready then the sky is yours. There’s a group already up there, but they could do with being relieved. Radio is on the left.”

Basic Training: Purple

“Those willing to evacuate villages please come with me.” A young man gestures anyone over and begins leading them out of the main room.

“We estimate about fifty villages, though in reality they are glorified bunkers underground that house groups of people. Some we are in regular contact with and they are ready to evacuate once transport turns up. Others are less… They don’t want to leave their homes and believe that as the world didn’t end last time it won’t this time either.”

He shrugged, “Our aim is to leave no one behind, do what you must.”

He enters a bay that contains some strange looking transport. Best described as glass bubbles. Each has a front bubble, or carriage, with a control panel and then two spheres attached. Each sphere had a ladder leading up to it’s centre and a bench around the side, with thick straps. Metal legs kept the transport up off the ground.. “This is what is left of the public transport system here. But they are our best way of moving groups. Each pod holds ten people. We don’t recommend pulling more than two pods per engine, as it is harder to dodge falling rocks. They travel about fifteen feet from the ground at their highest.”

He took them over to show them how they worked. If they checked they would find the whereabouts of the villages on their maps and their guide was happy to point them out. “Once you have a full load bring them back here and we can shuttle them to the station.”

Basic Training: Orange

“If you come this way I will give you the rundown on lindusi and how to catch them.” Jori gathered any science types to his side and led them into a side room. There were chairs around a few desks and Jiro gestured for them to sit before turning on a hologram projector at one end.

Large lizard-like creatures are shown prowling around forests, or skittering up mountain sides. “This is the only planet in the system where we have found lindusi. It is an umbrella term for many sub species of creatures but they are all reptilian creatures that don’t just survive in this environment but seem to thrive here. They are predators, preying on each other as well as other creatures.” He grinned as the images moved through different creatures, some small, some very large.

“We have transporter ships read, we just need help rounding the creatures up. You will be given a restraining device.” He help up an object that looked a bit like a yoyo. “You attach the strap to your wrist and throw the device towards the creature.”

One of the scientists stepped forward and Jori threw the yoyo at him, It stuck where it landed and there were three short beeps. “It will detect their heartbeat and their size and create a harness for them.” It did indeed do that, straps sprang out of the cylinder and wrapped around the scientist, restraining him whilst leaving him able to walk. “

We do not recommend trying to restrain a creature more than half your size unless you are unnaturally strong. Larger creatures can be lured into the transporters directly. You will each receive a tranquilliser gun in case things become dangerous but we ask that you only use those in emergencies.”

One of the scientists began handing out the restraining devices. “Please have a practice with the restrainers. They are completely painless so practising on each other is fine. If anyone has any questions now is the time to ask.”

Basic Training: Blue

Mira gathers up anyone left and takes them off to a large training room before handing them a glove with a small disk in the centre. “Shields. Very easy to use, just clench your fist to activate the shield and throw your fist in the direction you need to protect. They will fly out up to ten feet so can be used to block falling rocks. They don’t last long, thirty seconds at best but they will save you from a rock rain or stop a charging lindusi.”

She looked around. “Your job is easy, don’t let the scientists die. They won’t let us actually shoot lindusi, even the ones that try to eat them, so tranq guns have to do.”

She went over to a basket full of small hard balls. “Have a practice with these, make sure you can all activate the shield before you leave. Good luck, I’ll be out there too so just yell on the radio if you need me.”
[personal profile] voidtreckermods
Red: Final Instructions.

Six days since the fighting began the fighters seem to gain a sense of renowned optimism. Soon they tell each other. It has to be today. Even before dawn they are up and working, saddling horses, packing up essentials.

Just after first light, when the majority of the fighters are in the cave, Lena gathers them. “It will be today. Keep an eye on the northern sky. When you see the beacon it is time.” Her gaze moves to the strange, almost other-worldly warriors who had appeared at their time of need. “When the beacon lights the sky you get to the horses and you ride north. To Um’i’les. As hard as you can. Don’t worry about being chased. Don’t stop to fight. Just ride. This fight ends today.”

With that, slightly worrying pep talk she nods at them and activity resumes in the caves, preparing for what looks like it will be the final battle.

Blue: A choice

At first light, Kian leaves the circle of wizards and comes to speak to the small group of defenders on the tower top. “You should leave. The ritual is almost complete, we cannot guarantee your safety once the final phase begins.”

One of the other wizards, Myra also breaks from the circle. “We cannot guarantee anyone's safety if the final phase is interrupted, we need them.”

Kian glares at her and she glares back. It seems this is an old argument.

“You have done enough. There will be a very short window for escape. Once we light the beacon, we will be alright then. Please leave.” Myra looked like she was going to argue again but then just scowled and turned away.

“If this fails it is on you Kian.” Kian sighed and nodded once, face grim.

Blue: It Begins

Once Kian returns to the circle the final part of the ritual begins in earnest. Goblins continue attacking and for about an hour things continue like they have been all week. Goblin attacks, the ritual, moments of quiet, more attacks.

The low humming of the ritual intensifies and a light shoots up from the middle of the circle, cutting through the air. A beacon.

If they want to leave now is the time, but they best be quick because like moths to flames goblins rush the tower. More than before, all trying to get at the wizards, to stop whatever is about to happen.

Red: Ride. Ride Now.

The fighting is once again hard, the humans keep their eyes on the northern skies and it is mid morning that it is seen. A beacon pointing high at the sky. “Go!” The fighters all scramble, those not mounted find horses quick and begin a hard gallop. Northward.

The goblins seem surprised, some give chase, some fly towards the tower.

After about ten minutes the air begins to feel strange, like it is vibrating. Heavy, foreboding. They are no longer the only ones fleeing, all over the place animals are rushing northward. Rabbits, deer, even swarms of insects. All fleeing. Some of the goblins break off and start flying the other way, south, to where they came.

They might not notice, if they are galloping hard but the train emblems on their Safety Control Apparatus, which are usually green are flashing amber.

Blue: Thank you

Those of the Blue Team still defending the wizards they will notice the change as well. The wizards themselves begin to glow. Goblins are still assaulting the tower but when the air begins to vibrate they flee, flying off to the southern pass where they came from.

The wizards are disappearing into the light. They seem to glow and fade all at once, becoming one with the light. The train emblems are flashing ember if anyone looks down to see them. A voice rings in the air, Kian’s voice. “Thank you. Go. Now.”

There’s not much time. None at all in fact but hopefully Blue team remember their instructions and the trains last reminder. All passengers are to wear their Safety Control Apparatus and are reminded that emergency evacuation protocol is three short taps.

Three short taps on their SCA is all that is needed, a flash of light and they are stood, safe and sound in the luggage carriage of the voidtrecker express.

Red: Goblins fall

Provided they rode fast from the moment the beacon was lit about fifteen minutes later the air seems normal again. If they look back they will see the air behind them is shimmering, almost like a heatwave.

Then from the tower a pulse of energy, it drives upwards and out, a visible ripple. There’s a second. Maybe two. Anyone still in the area may notice their SCA’s flashing red now. Three short taps is all it takes to be whisked away to safety.

Because then the air ignites. Every rain drop turned fire, a blast of heat and destruction that only lasts about half a minute. But it is enough. It doesn’t damage any structures, not the tower that you can see, not the couple of homesteads.

It kills goblins though. Wolves too. In fact anything living in the area is destroyed, turning to dust.

They are quite far away but they will still hear and see the smoke of an explosion from the southern pass. A gateway destroyed, cutting off those goblins that escaped from returning here ever again.

Any goblins that escaped northward with the fighters need to be dispatched but once they are all that is left is to ride to Um’i’les.

All teams: Reuniting

Those of Blue (and any of Red) who evacuated to the train arrive at the fortress city first. They are dropped off out of sight and it is only a short hike to the city. They are welcomed as more evacuees and taken to where the others are.

The fighters and Red team arrive late in the evening, exhausted. They are likewise taken to the halls and reunited with the rest of the city dwellers.

It is announced that there will be a feast the next evening, to honour the fallen, pay tribute to the brave and celebrate the saving of the city. But for now those of Culin’e’ai and the Voidtreckers may rest.

(OOC: Just as a note if anyone happens to die in this finale they will wake up in a suitcase on the train on day thirteen so will not be reunited in Um'i'les.

Also if you want an NPC to show up in your thread just let me know here. Likewise if your character wants to do something outside of this framework that's absolutely fine! If it's something that you feel mods should be aware of let me know here or on the event ooc post!))

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Jun. 25th, 2019 05:57 am

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