VoidTrecker Express Mods (
voidtreckermods) wrote in
middleofsomewhere2022-02-12 07:08 am
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Entry tags:
- !event,
- cassie cage [ou],
- clef [crau],
- devero [ou],
- idia shroud [ou],
- inigo [ou],
- jin ling (mdzs) [crau],
- kairi [ou],
- koumyou sanzo [ou],
- little one [ou],
- najaran [ou],
- sonya blade [ou],
- spark [crau],
- thanatos [ou],
- trunks brief (future) [ou],
- vegeta iv [crau],
- xion [crau],
- yugi mutou [ou],
- zelda (oot) [ou],
- ~x~k'zeka tia [ou],
- ~x~senku ishigami [ou],
- ~x~shen qingqiu [au]
No Place Like Home: Outside
NO PLACE LIKE HOME: OUTSIDE
HOME SWEET HOME

You're somewhere familiar, or just - the last place you remember being before your life became tethered to the Voidtrecker Express. A field, a city, a kingdom, or perhaps even a space station. You should be nowhere, yet you find yourself somewhere, despite all odds.
People - if there are people - don't at first notice you; but attract enough attention to yourself, and that will all change. Friends, family - are they near, a phonecall away? It's either everything you wanted or everything you imagined (for good or worse), and it could seem unbelievably real. But it is real - you're off the train, back somewhere you know.
...If only.
You're moving away from where you arrived, for whatever reason. Who wouldn't? You may be far from home, have business elsewhere, or want to go sightseeing. It's time to return to - and live - your life, and that doesn't include sticking to one place.
But you'll find that when you reach a point, the world becomes...foggy. A fog that you hadn't seen in the distance before it appears, and when you walk through it, you'll find yourself in a place some have already found themselves in.
Because for some passengers, there was nowhere for them to return, and so the barriers lead only to fog, and then straight back onto the platform. The Voidtrecker Express may be stationed, or there may be a blanket of fog where it should be; sometimes, it can be caught trying to leave the station, only to come back a few minutes later. The doors are shut tight, and the windows are obscured, showing nothing inside.
Those who came from somewhere can go back, should they go through the turnstiles again. And if they want, they can take people along with them, too...
But sometimes, they go to a world no one knows. They go through the barriers into nothing, a black emptiness. Not space, for those that know space, and it doesn't seem to be the void either. But it is a void, devoid of anything at all. Just a darkness so complete they will not be able to see anything at all, they will only know their companion is there through touch and sound. How they are breathing, how they are living at all, is a mystery; one probably answered only by the SCA on their wrist.
Being there brings an unease deep down inside them. This place is not natural, not somewhere that they should exist in. Not a place that should exist at all. Luckily they are never there for more than a few moments before they return once more to the station, fog covering them like a safety blanket.

A DIFFERENT CORNER: LOCATIONS
In the first couple of days (whatever that means, when time doesn't match up between most places), the only way to move to another's tethered location is by them leading another there. But after that, individuals will show up in other locations when they reach close to the distance limit. Indeed as time goes on everything gets a lot less stable. They may know their five miles perfectly but still one step to another leads them back to the platform. Attempting to return to their world leads them somewhere else entirely.
And there's quite a few places to end up.
SETTLEMENTS
- Buddhist Temple, China ( Koumyou Sanzo | TL )
- Rebel Camp, Lothal ( Hera Syndulla | TL )
- Homestead, Knoxville, Tennessee, USA ( Nell Ingram TL )
- Capsule Corp ( Trunks | TL )
- School Grounds, College ( Idia Shroud | TL )
- City Ruins, beach ( Najaran | TL )
- Hakkei Palace, Tai ( Taiki | TL )
- Gusu Lan, mountain sect (China) ( Lan Jingyi | TL)
- Lotus Pier, riverside, China ( Jiang Cheng | TL )
- The Endless Abyss, Hell ( Shen Qingqiu | TL )
- Hyrule Castle Town ( Zelda | TL )
- Haven Palace ( TL )
COMMUNITIES
- Spaceport ( Yondu | TL)
- Mobile Station Base ( Kiyoiri )
- Arkwood, Town (Ryo | TL )
- Techstead, Town ( Devero | TL )
- Tatsumi Port Island ( Ken Amada )
- Mor Dhona / Town, Mountain, Lakes ( K'zeka Tai | TL )
- Hyrule Field & Lon Lon Ranch ( Link | TL )
- Ishigami Village, Japan ( Senku Ishigami | TL )
- Aether Paradise/Artificial Island/Natural Preserve ( Katsuya Jonouchi )
- Nautilus ( Spark/Clef TL Clef | TL Spark )
- The Underworld, Hades ( Zagreus and Thanatos | TL )
- Sanctuary ( TL )
CITIES & KINGDOMS
- Saillune City ( Zelgadis | TL )
- New Mantle, City ( Ruby Rose | TL )
- Brooklyn, New York City, USA in 2017 ( Jake Peralta | TL )
- Azabu-Juban District, Minato-ku, Tokyo, Japan ( Usagi Tsukino | TL )
- Hau'oli City ( Eva Iden'no | TL )
- Gauig City ( Little One/Buttercup | TL )
- Kyoto, Japan ( Masumi Sera | TL )
- Shinjuku, Japan ( Yosuke Otoha | TL )
- Kingdom, Evermore ( Roland Crane )
- Garlemad, Kingdom ( Zenos | TL )
- Kingdom of Knothole ( Mina Mongoose | TL )
- Domino City ( Yugi Muto | TL )
- Amnity Park ( Danny Fenton | TL )
- Garlemald ( TL )
- Lothal ( TL )
- Los Angeles ( TL )
- The First - Crystarium and Lakeland ( Elidibus | TL )
OOC NOTES
OOC post. Ask questions here.
LOCATION TOPLEVELS: Since it'll be easier for players to engage with settings presented by those offering them, when we see a toplevel for one of the above locations put up, we'll add it to the list! We've also included the OOC comments for settings to the side, so any questions can be left with the player, as well as extra details. Please always speak with the player first if you intend to do anything drastic to the setting!
A REMINDER: Time of log is Poi 22-25, but time within worlds can last up to a maximum of two weeks. Minimum is whatever you want it to be.
During Poi 22 and 23, characters will need to be led to a location to be able to access it. From Poi 24, people will show up in locations regardless of invitation.
The second half of the event will go up during 20th to 25th February (Poi 26-28). But as always, play around in here and do as you like!
If your character's setting isn't above, link us to it in the Questions post, along with your toplevel! We'll add it.
LOCATION TOPLEVELS: Since it'll be easier for players to engage with settings presented by those offering them, when we see a toplevel for one of the above locations put up, we'll add it to the list! We've also included the OOC comments for settings to the side, so any questions can be left with the player, as well as extra details. Please always speak with the player first if you intend to do anything drastic to the setting!
A REMINDER: Time of log is Poi 22-25, but time within worlds can last up to a maximum of two weeks. Minimum is whatever you want it to be.
During Poi 22 and 23, characters will need to be led to a location to be able to access it. From Poi 24, people will show up in locations regardless of invitation.
The second half of the event will go up during 20th to 25th February (Poi 26-28). But as always, play around in here and do as you like!
If your character's setting isn't above, link us to it in the Questions post, along with your toplevel! We'll add it.
inigo | ota (platform)
Inigo has no idea what's going on. He never meant to leave the train, making all of this way more confusing. Walking as far as he could just put him back on the platform here, which is.. even more confusing. Why is he off the train, despite not consciously deciding to get off? Why is he back on the platform, as if they weren't permanently sent back to their worlds after all? Why is he still wearing his SCA, and..
Why.
Why is any of this happening?
Inigo just stares blankly as she train leaves right before his eyes. Totally dumbstruck for a few minutes, until the train is suddenly there again, like this is some terrible nightmare.
He turns around, looking at whoever happens to just be showing up on the platform as well, throwing his hands into the air in total confusion and desperation.
"Did the train just leave and come back?!" Sorry for speaking up out of nowhere with this, but can they have some answers. Just one answer would already be great.
(2. the platform, later)
It doesn't seem like the situation is changing though. No matter how long Inigo stays on the platform, the same stuff just keeps happening over and over again. People leave, heading into various worlds, but everyone just keeps ending up back here after a while. The train keeps leaving, and then returning, and the doors just won't open.
Inigo is squatting on the platform. Looking like he's given up, but he's frowning, still thinking. There's got to be some solution to this. They can't just.. stay like this forever. Right?
(Please.)
He turns towards the most nearby person, waiting until he has their attention, and then says: "We've got to do something." They can't just go in and out of worlds like they're tourists! "Something is so wrong, and-- and we've got to fix it! Both us and the people still in the train, we're all stuck!"
And that can't be good for any of them. Inigo wonders if the people inside the train can see them here from the outside - in which case he's sure they must be worried about all of this too. He told Tidus that he wasn't going to go home.. Surely the other would know, right? That he didn't just change his mind? Ugh, this entire situation is somehow both stupid and terrible, all at the same time.
Platform, Later
But for now he was going to take a break, watch as the train does whatever it is it's doing... which was weird.
"Your right something is wrong. I mean no one is staying home long enough, people who didn't plan to are here and.. the train is being more odd than usual."
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Inigo shakes his head. He might not know Yugi well, but that doesn't matter right now. They're all comrades in arms - or fellow victims of this situation, anyway. They have figure something out.
"You probably want to go home properly, don't you?" Inigo figures so, anyway. That's what most of the people here seem like. People who left voluntarily, because they wanted to go home, even though they can't even properly be there now.
"Then we have to make sure you can, without being dragged back here. And I want to get back on the train."
Since Inigo was one of those people involuntarily booted off.
"Maybe we need to find a way to open those doors, so we can at least communicate with the train."
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Whatever the heck was going on now was the most important. SO he looked over at the train pausing.
"But it's not something that would be easy either. At least the train isn't making it easy to get back on." And considering what it is doing a apart of him is wondering if it keeps trying to leave only to come back.
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.. until it threw him off, anyway.
He frowns for a moment, contemplating the rest of what Yugi is saying.
"Well, even if it's making it hard for us, we've got to do it anyway."
There's no alternative in his mind. What else can they do? Stand here and watch as the train maybe finally does manage to get into the void and stay there, leaving them behind to haunt this platform like near ghost-like entities for the rest of forever? Thanks, but no thanks.
"Come on, you need to help me. I've already been kicking the doors to the train, but it won't stop. Maybe it'll notice it if there's two people doing it." Not that Yugi seems all that strong, but the force of one more person is still the force of one more person. They can't afford to be picky here.
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SO it meant trying some other options possibly.
"I will help, but I don't think kicking will do it if it already doesn't work. Maybe when it appears there can be something to grab?"
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He doesn't think it's a bad idea, but.. on the other hand, if the train won't notice a kick, it might not notice a grab either. But it's at least worth a try.
They're stuck here on this platform anyway, and it feels more useful than just wasting their time by sitting down here all this time. Especially when too much time wasted might mean they will eventually be fully left behind by the train.
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"Are we anywhere near where the door would be. That would be the best place."
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"Go right ahead."
After all, what's stopping you, Yugi? Maybe the part that the doors aren't exactly super easy to grab onto when they're closed, but.. well, with some effort it should be possible.
So it's worth a try.
"Just give a shout if anything happens or you start to feel weird." You never know, considering their current weird, weird circumstances. "I'll pull you back right away."
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"Do you think there is anything here he could use first before human testing though." Might be a wise idea, if not he figured someone had to, so he would at least then try.
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Inigo stops for a moment, glancing at Yugi. He looks a little surprised for a moment, like his brain is having trouble processing what he's hearing here, but then he shakes his head.
"Hey, I'm not telling you to let yourself get dragged along by it." Please, Yugi! Inigo might be desperate here, but he's not that desperate. He wouldn't just do that to anyone. If someone had to test out that extreme of an idea, he'd rather have it be himself. "I thought you just wanted to grab on to the train for a moment, to try and see if it'd pay attention to that. That's all!"
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But he knew they had to at least do something, so it really just seemed logical really.
"It's either that or we both try and see if it's any different. But as I said I'm okay with doing it."
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"It's fine. I don't think that is going to do much good anyway."
Hence why he just thought it was a 'grab and shake the train' kind of idea! He's just trying to get its attention, that's all. They don't need to hold on for that. If previous experience with people being left behind on platforms means anything, it'd just be bad news.
"Let's just try to grab its attention instead! Bang on the doors, make a lot of sound. You can do that, right?"
Can you yell, Yugi? Show your spirit!
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"But isn't the train always coming in and out, so... I'm not sure if knocking will do anything, but it is at least an idea to try. Shall we both go on three?"
As to what Yugi was going to do. Probably knock politely or something.
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Inigo isn't sure if it'll do anything either, honestly. But they've got to do something, he feels. He can't stand just hanging around here and watching the train come and go, not when he knows that maybe at some point the train won't come again, totally abandoning them.
And then they'll be just as lost as all the people who left on previous platforms.
"I'll count. One.. two.. three..!"
It's the count, Yugi! Go wild!
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"I think I managed to at least touch it but... still going in and out."
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Because the moment Inigo hits that three, Yugi knocks.. but Inigo instead starts to move, raising his leg to kick the train door as hard as he can. Truly the contrast of being gentle with something versus going wild here, huh.
(To be fair, Inigo did expect Yugi to do something wilder than knocking too! He underestimated the other's gentle nature..!)
But while Yugi is busy calmly analyzing what just happened, Inigo is..
.. well, he's just grabbing his foot and groaning in pain.
Sorry, Yugi, just give this poor guy a moment here. He might not have had the brightest idea.
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"I'm not sure if my manadrive will help with your foot, but I have it with me if you need healing because that really has got to hurt."
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Inigo shakes his head, even though he's still definitely clutching his foot in pain and hopping around.. But then again, maybe it's since he knows this pain is sharp, but temporary. He's probably going to feel better in a few moments, it's just that it kind of stings right now.
"I'll be fine, it's just.. just--"
Inigo cuts himself off in half-frustration, half-pain, shaking his head again before she speaks up once more, this time definitely sounding frustrated.
"This is all the fault of that dumb train!" Look, sure, he hurt himself by kicking it, but it's the train's fault for throwing him out when he wasn't planning on leaving in the first place!
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But he also could understand why something like that is also very, very frustrating.
"Just makes me wonder if the people on board have noticed and if they are figuring out what to do for those who didn't want to leave."
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Besides, Inigo is too annoyed by this situation to just hop around like that.
"There's no way they haven't noticed." Sure, maybe no one would have noticed it if had just been the people who chose to leave who left the train. But.. "I told people that there was no way I was leaving. They wouldn't think I just changed my mind."
Especially Tidus, considering the conversation Inigo had with him. There's no doubt in his mind that Tidus is currently telling the train to pay attention from the inside - which is why Inigo is so determined to do it from the outside.
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"But the biggest issue is...how can we actually get it to notice from the outside."
Yugi wanted to help, but that question currently in stumping him considering what they just tried.
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Because all Inigo is getting for his efforts here is a sore foot. And it doesn't even seem that the train noticed them, because it sure isn't opening the doors, nor is it giving absolutely any other sign that it actually knows they're out here.
"And I have absolutely no idea how else to grab its attention. If it doesn't even notice something hitting it, then what does it notice?" After all, Inigo sure would notice it if someone kicked him, thanks. Why can't the train do the same? How dumb is it?
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"But we know it's not a normal train." He added as he paused. "Do you think we coudls tick a note to it somehow? Do we have paper and a pen?" As dumb as it sounds a apart of him wonders if that could be a way.
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But while he's trying to think of that, he can't help but ask:
"Do you think the train could just read a note?"
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