voidtreckermods: (voidtrain)
VoidTrecker Express Mods ([personal profile] voidtreckermods) wrote in [community profile] middleofsomewhere2022-06-12 07:36 am

Event: In Pursuit of Knowledge

The day after the Voidtrecker speaks to the voidtreckers they arrive at the voidhub.

"Approaching Voidbase now. Prepare for docking."

There is no shaking, not leaving the void: instead those who risk looking out of the windows will see a large structure ahead of them. The void turns to metal around them as they enter the structure, and for a moment, there is nothing outside the train but darkness.

"Welcome Voidtreckers." A voice speaks over the ICPs. Not the voice of the train, this is a male voice, sentient. "The filtration process takes a few moments, so please be patient. Meanwhile, I am sending some information about our void base over to your SCA's."

They will receive a small pamphlet on their SCA's explaining about the void base, that it was set up as a research base and has been expanded to provide living quarters for some of those rescued from system #78961112094711. It explains that they had made the decision to invite the voidtreckers there to further unravel the mystery surrounding them. They would be quartered in ministry sleeping areas, and have free access to the ministry part of the base. Anyone who wished to visit the citizens of system #78961112094711 could do with good reason.

It's not too long before the filtration process is completed, and the doors of the Voidtrecker Express open. They are greeted by a group of ministry workers. Among which are Lia Nine, Ten Nank, and Anan- who isn't strictly a void ministry worker, but is there to greet them nonetheless.


IN PURSUIT OF KNOWLEDGE



22-29 RABBIT ~ VOIDBASE INFO ~ OOC INFO ~ NETWORK
SCA EXPERIMENTS ~ COMBAT TRAINING ~ REACHING OUT ~ ARCHIVE RESEARCH


SETTLING IN
They are shown to their sleeping quarters first. They are in small suites, which match their room assignments on the train. They will be given time to unpack and rest, and told that their SCA's have been programmed to allow them access to the general ministry parts of the base.

Their time here is their own, And though the ministry hopes that they will help out with the various experiments and research programs they have going on, they do not need to. If they wish to take the time to rest and enjoy the amenities, they can.



1. MULTIMEDIA. There are a few types of lounging rooms, chairs and cushions, tables for sitting at. Slim televisions sitting on walls, a few tables - that can be lowered or raised - joined with screens that can be more privately watched. Shows and movies are available in some rooms, gaming equipment in others. There is also a more quiet room for lounging in, with access to e-books and screen readers for them, audio options also available.

Relax, or get into a multiplayer game -- games that break friendships are available in the void.


2. FITNESS AND SWIM. For those looking for more activity in their 'rest', there's the fitness gym and swimming pool. In separate rooms but nearby, the fitness gym is larger than the train's gym, and more well-equipped. Muscle training, speed; there will be a Ministry worker to show how to use the variety of equipment, so that nobody has an accident.

The same will be for the swimming pool, with a shallow and deep end. Balls, floating pads and more can be grabbed. It's a swimming pool - what's not to love?


3. TRAINING. Beside the pool and fitness gym is the combat gym, where they will find small groups already exercising in a variety of fighting styles. Voidtreckers will be left alone to train if they wish, but any who take interest in partners will be allowed to join in with the ministry training. Magic, energy, weaponry; some of them use special batons, Ministry-issued, and the Ministry workers will show how to use them. If a Voidtrecker becomes well-trained in how to use one by the end of their stay, they can be given one to use on void missions.

The Ministry fighters will also introduce them to a special training tool, the hard- and holographic courses and 'dummies'. Quite a few fighting styles can be set to a holographic opponent, or even one made to mimic a voidtrecker after fighting them - they're surprisingly quick to adapt. The hard-light partner can listen and read sign-language, and will change on command. Want them to move faster, focus on attack, dodging? Now they will.


4. GREEN THUMBS, OPEN AIR. The last room in the relaxation area is a curious one, reading simply 'GARDENS AND SIMULATION' on its front. Opening it will lead to a simple and long corridor, five more doors on each side. Four devoted to gardening, labelled Hydroponics, Hot Houses, Ice Houses, and Land. Entering, each space will be larger than should be possible. But it is, with each an indoor type growing space except for land, which mimics a farming field. There's a sky above, a wind in the air; sometimes, it might be raining when you enter.

It might be a shocking experience for some, the first time round.

The last six rooms simulation rooms are less specific, but with plenty more options. Rooms of prayers, beaches, cities, open valleys; with some time spent learning the menu, people can recreate a realistic area. The rooms can be set to private, but some people may leave the spaces they've created - on purpose, at random, or on accident - free for others to wander into. Sharing is caring, and there's only six of these rooms, you know.




TESTING AND EXPERIMENTING
Anyone who wishes to take part in the experiments will be given their options, and led to the appropriate rooms. Health checks, tether scans, combat training; each one is voluntarily, and Voidtreckers will be be granted their results.

There is much to discover, as well to ensure the health and safety of the Voidtreckers. And what can they learn about the Voidtrecker Express, the lost tethers, and the anomaly known as the World Eaters? Time may finally tell...



1. SCA EXPERIMENTS. For those who wish to help out with the SCA and health experiments- be that through taking part in experiments or helping conduct them- they will be shown to the labs. There are a few different labs, doing different things.

The scientists are generally friendly, if very no nonsense. They will answer questions and explain their research, and are open to listening to new ideas and theories. All ideas are on the table. This situation is unprecedented, there are no easy answers.

They will put any voidtreckers to work who wish to help- be it washing beakers or recording data. They will teach as they go- as long as someone is willing to listen and learn, it won't matter if they have no experience in science.


2. REACHING OUT TO THE VOID. At the top of the void base is an area with a clear domed roof, allowing in the light of the void. Here voidtreckers can attempt to reach out, to strengthen their connection with the train and through it try and find those that have left the train.

It's a slow learning curve. Their first few hours of attempts will be meditation that goes no where. but eventually most should be able to tap into their connection with the train and the other passengers.

Reaching out further is harder, often feeling as if they are falling through the void. It's exhausting, not quite so much as anchoring, but similar. It's easy to get lost in the void, though the room has ministry workers who are highly trained and will be able to help anyone who needs it.

They do say it might be easier to go in pairs, to meditate together and help guide each other, using each others tethers as a touch point. Anything is worth a try.


3. ARCHIVES. For those who prefer old-fashioned research, there is plenty to sink their teeth into here. Books, articles, message boards. Everything needs cross-referenced and checked and verified. What is a rumour? What is true?

It's a buzz of activity at all hours, though there are quieter areas for those who need silence to concentrate. For those less skilled at research, there are always notes to copy up neat.


OOC NOTES
~ Questions.
~ This event runs until the 26th June (Day 29)
~ There will be a concluding post on the 25th to wrap up the memory restoration.
thepriceforalife: (Default)

[personal profile] thepriceforalife 2022-06-27 02:57 am (UTC)(link)
"Thank you." Thomas paused. "If you don't mind me asking, how are you reading this?"
redprayer: (little fiends on halloween)

[personal profile] redprayer 2022-06-27 03:10 am (UTC)(link)
Rezo is slightly surprised by the question, mostly because it's been a while since anyone's actually asked about it. Still, he doesn't mind taking a minute or so to explain.

"The short answer is that I'm using magic," he says. "The slightly longer answer is that I'm using a form of water shamanism to manipulate the ink in the paper so that I can feel the shape of the letters."

He tilts the book towards the direction of Thomas's voice and indeed, if Thomas leans in and squints, he may be able to see the ink briefly raising into little ridges whenever and wherever Rezo runs his fingers over them.
thepriceforalife: (Default)

[personal profile] thepriceforalife 2022-06-27 03:13 am (UTC)(link)
"Your magic also presents an elemental paradigm?" Thomas asked. Because using water to create a sympathetic connection to the ink makes sense to him; goodness knows sorcerers in his own world apparently could get quite creative with trying to make things match the basic elements.
redprayer: (little fiends on halloween)

[personal profile] redprayer 2022-06-27 03:23 am (UTC)(link)
"Shamanistic magic, yes," Rezo says, setting aside his book for the moment. It seems like it's infodump time. "Besides fire, water, earth, and air, there is also astral shamanistic magic. It's all categorized based on which element a given shamanistic spell draws power on. There is also what is known as white magic, but that's a little more complicated to describe."
thepriceforalife: (Default)

[personal profile] thepriceforalife 2022-06-27 04:19 pm (UTC)(link)
"And are those different sorts of practitioners?" Thomas asked. "On my Earth, sorcerers are a distinct category from routewitches, or other sorts of spellcasters." Which was a pain in the neck; routewitches and the other groups that relied on travel were at least someone connected, while Thomas had to find what he could from books.
redprayer: (i will not be part of your designs)

welcome 2 headcanon time

[personal profile] redprayer 2022-06-27 07:22 pm (UTC)(link)
"White magic is based in the shamanistic magics, but classified due to its effects rather than what its spells draw power from. Healing spells and exorcism spells are both considered white magic, but a white magic spell may technically also qualify as water magic, or astral magic- it all just depends on where the spell draws power from."

And there's a long history there involving the branch's development and the downfall of holy magic, but Thomas has gone and mentioned something Rezo doesn't know yet, so the question promptly comes: "And what is a routewitch from your world?"
thepriceforalife: (Default)

Re: welcome 2 headcanon time

[personal profile] thepriceforalife 2022-06-27 07:32 pm (UTC)(link)
"Sorcerers have an elemental affinity. Any other spell often requires alternate means, such as a ritual, but calling our element is easy." And he'd demonstrate, but fire and space stations do not go together. "Routewitches and a few other variations gain their power from travel. I've heard of them being able to manipulate distances and divine things from the road. As a result, they don't tend to sit still for long. My wife's mother was raised by a traveling carnival run by a family of route witches."

Which was a memory of a happier time. While Thomas had been trapped in their house, the Campbell Family Carnival could at least travel to Buckley, and Alice and Kevin could visit.
redprayer: (so i think it's best we both forget)

[personal profile] redprayer 2022-06-27 08:59 pm (UTC)(link)
"From travel?" Rezo echoes. Congratulations Thomas, you've piqued his curiosity. "How interesting. I don't believe I have heard of travel as a power source before." And he HAS been doing research into the magic of other worlds, so that's especially surprising.

"The closest analogue might be astral magic, but that doesn't necessarily require the magic user to do their own traveling."
thepriceforalife: (Default)

[personal profile] thepriceforalife 2022-06-28 01:34 am (UTC)(link)
"Keep in mind, I'm mostly talking about things second-hand," Thomas said. "But most magic users need some sort of external power source for anything beyond a minor working. Otherwise, we run on whatever food we consume."
redprayer: (little fiends on halloween)

[personal profile] redprayer 2022-06-30 07:01 pm (UTC)(link)
"That part is similar to how magic functions in my world," Rezo says. "Spells require both the user's internal sources and to draw upon the power of an external force. And the former requirement results in some rather gluttonous mages."

(Somewhere across the void and span of dimensions, Lina Inverse pauses in the middle of devouring a slab of beef to sneeze.)
thepriceforalife: (Default)

[personal profile] thepriceforalife 2022-07-02 07:02 pm (UTC)(link)
"Given I have eaten an entire stick of butter after an unexpected working, I can't blame them."

Which brought a wince. He hadn't thought of that day in decades, but suddenly the memory was rushing back.
redprayer: (i want to be more than this devil)

[personal profile] redprayer 2022-07-03 01:42 am (UTC)(link)
Congratulation, Thomas, you are now one of the people on the train who get to hear Rezo actually laugh, and not even in a maniacal I-am-summoning-Satan way.

Well, it might be a little like that by virtue of him rudely laughing at Thomas.

"It sounds as though you were quite desperate." Rezo isn't a picky eater himself, but he would generally prefer options other than just eating a whole stick of butter and nothing with it.
thepriceforalife: (Default)

[personal profile] thepriceforalife 2022-07-03 01:49 am (UTC)(link)
This gets a pained smile, one that Rezo can probably hear in Thomas's voice. "It was as much of an emergency as can be when no one would have been physically harmed if I had delayed."
redprayer: (little fiends on halloween)

[personal profile] redprayer 2022-07-03 10:06 pm (UTC)(link)
"Oh?"

That is quite the vague and ominous statement, particularly when combined with the strained way Thomas says it.

"So what is the story behind the unexpected working?"
thepriceforalife: (Default)

[personal profile] thepriceforalife 2022-07-03 11:35 pm (UTC)(link)
"My wife's family lived at the edge of the woods, so the locals tended to call on them for problems related to the forest. This was before we were married. One day, she arrived home, and her grandmother had... run into an exotic venomous snake that had escaped into the woods, and had managed to return home barely before she died. Alice called me, I called her grandfather, and we had to..." there wasn't a respectful way of saying this, and Enid Healy deserved better than his disrespect, even decades dead, "relocate her final remains outside of the kitchen before my then-future father in law arrived home, so at least one person was spared from the sight." And Rezo might realize that normal deaths, even by venomous snakes, didn't usually require magic to move a corpse, without Thomas having to embellish exactly how bidi-taurabo-haza venom worked on a human.
redprayer: (Default)

[personal profile] redprayer 2022-07-07 01:13 am (UTC)(link)
“I see. That must have been tragic for all of you.”

Rezo can gather that whatever this serpent’s bite does, it makes a body difficult to transport in some way. Probably by making things very messy. He has enough tact not to press Thomas for the details, even if he hadn’t had enough to not laugh at Thomas and his buttervorous inclinations a few moments earlier.