VoidTrecker Express Mods (
voidtreckermods) wrote in
middleofsomewhere2020-03-13 07:33 pm
Entry tags:
- !mission five,
- 47 [ou],
- alice liddell (am) [ou],
- inigo [ou],
- khardeen [ou],
- leaf [au],
- little one [ou],
- madoka kaname [ou],
- piccolo [ou],
- ple two [ou],
- romeo [crau],
- seto kaiba [ou],
- taiki [ou],
- yugi mutou [ou],
- ~x~aoko nakamori [ou],
- ~x~bucky barnes [ou],
- ~x~curufin [crau],
- ~x~dairine callahan [crau],
- ~x~danny phantom [ou],
- ~x~elfangor [ou],
- ~x~feanor [ou],
- ~x~gladiolus amicitia [ou],
- ~x~ianto jones [ou],
- ~x~ignis scientia [ou],
- ~x~ivy wakefield [ou],
- ~x~jack harkness [ou],
- ~x~joscelin fitzthomas [crau],
- ~x~lightning farron [ou],
- ~x~maglor [ou],
- ~x~misa [ou],
- ~x~nerdanel mathaniel [ou],
- ~x~nita callahan [crau],
- ~x~renee corbin [ou],
- ~x~samata mahto [ou],
- ~x~the doctor (11) [ou],
- ~x~tony stark [ou],
- ~x~victor creed [au],
- ~x~waver velvet [au],
- ~x~wen qing [ou],
- ~x~will stanton [ou],
- ~x~yuki sohma [ou]
Day 7: Screw your courage to the sticking place: Start
For those who have been on the train a little while they will be expecting this, the beginning of a new month, after certain passengers have strange dreams. Early in the morning of day seven of the month of Egret their SCA's glow the colour of the void and a holographic message appears. Their next mission. Another world to save.
Preperation
Those that go to the dressing room will find flight suits and helmets, one per passenger. Those who are not human shaped will find ones adapted for them, some of them quite odd. The flight suits are tight fitting and light, but once they put them on they will feel quite warm. Each is the colour of the Voidtreckers team and have a black train symbol on the chest, the helmets have clear fronts and coloured backs.
They have an hour or so to prepare for their mission. Time to make sure everyone understands what a space ship is, at least. Hopefully.
Arrival
"We are now approaching System #7212108." Finally it is time. "Warning: Exit from void in ten, nine, eight, seven, six, five, four, three, two, one." A jolt, a flash of light and suddenly the colours are gone, out of the windows they will see they are in a large hanger.
And outside of the train there are five scaled humanoids with guns pointing directly at the train. Those that try the doors find they do not open.
"What void transport is this?" One of the creatures demands. "We didn't request void help, explain yourselves."
Another speaks. From where they are stood near the engine. "Voidtrecker Express."
Even though the voidtreckers are unfamiliar with these people the surprise is clear in the creatures eyes.
"Stand down." They snap at the others, who lower their weapons and step back.
The commander looks worried. "Give them anything they need." They turn to hurry out of the hanger.
The doors open, allowing the Voidtreckers off the train.
One of the remaining guards steps forwards.
"I am Hitrinto, I apologise, we were not expecting you." They look worried as well. "We have everything under control but if you are here..."
At that moment there is a clatter of noise over the radio.
"There are reports coming in of a second wormhole in the system." A second voice spoke almost immediately. "Shield Station Two has been hit. I repeat Shield Station two is taking heavy fire." A third soon after. "More enemies ships sighted, reports of a second wormhole confirmed."
Hitrinto looked at the Voidtreckers grimly. "Come with me."
If the Voidtreckers indeed follow them they will find an array of ships. Hitrinto quickly explains the basics, two person ships are easier to pilot. The controls can be shared or can be set so one person drives whilst the other concentrates on fighting. They have solo ships but they are difficult to pilot and they will only give them to those who have ship fighting experience.
Another guard hands out blasters and will give quick lessons to anyone who is unsure on how they work. For all that they were surprised they guards seem to accept the presence of the Voidtreckers and work quickly to get them armed and ready for battle. Choose ships, have a quick practice of weapons and get ready to go!
Onward!
Blue team are already where they need to be, they can begin to explore the station, get the lay of the land and figure out a plan of helping guard this place.
Everyone else is off, purple and red are off to the second wormhole, orange to the shield station that needs help! Board your ships and set off to help!
(OOC: Team posts detailing the next part of each mission will go up on the 15th March)
Preperation
Those that go to the dressing room will find flight suits and helmets, one per passenger. Those who are not human shaped will find ones adapted for them, some of them quite odd. The flight suits are tight fitting and light, but once they put them on they will feel quite warm. Each is the colour of the Voidtreckers team and have a black train symbol on the chest, the helmets have clear fronts and coloured backs.
They have an hour or so to prepare for their mission. Time to make sure everyone understands what a space ship is, at least. Hopefully.
Arrival
"We are now approaching System #7212108." Finally it is time. "Warning: Exit from void in ten, nine, eight, seven, six, five, four, three, two, one." A jolt, a flash of light and suddenly the colours are gone, out of the windows they will see they are in a large hanger.
And outside of the train there are five scaled humanoids with guns pointing directly at the train. Those that try the doors find they do not open.
"What void transport is this?" One of the creatures demands. "We didn't request void help, explain yourselves."
Another speaks. From where they are stood near the engine. "Voidtrecker Express."
Even though the voidtreckers are unfamiliar with these people the surprise is clear in the creatures eyes.
"Stand down." They snap at the others, who lower their weapons and step back.
The commander looks worried. "Give them anything they need." They turn to hurry out of the hanger.
The doors open, allowing the Voidtreckers off the train.
One of the remaining guards steps forwards.
"I am Hitrinto, I apologise, we were not expecting you." They look worried as well. "We have everything under control but if you are here..."
At that moment there is a clatter of noise over the radio.
"There are reports coming in of a second wormhole in the system." A second voice spoke almost immediately. "Shield Station Two has been hit. I repeat Shield Station two is taking heavy fire." A third soon after. "More enemies ships sighted, reports of a second wormhole confirmed."
Hitrinto looked at the Voidtreckers grimly. "Come with me."
If the Voidtreckers indeed follow them they will find an array of ships. Hitrinto quickly explains the basics, two person ships are easier to pilot. The controls can be shared or can be set so one person drives whilst the other concentrates on fighting. They have solo ships but they are difficult to pilot and they will only give them to those who have ship fighting experience.
Another guard hands out blasters and will give quick lessons to anyone who is unsure on how they work. For all that they were surprised they guards seem to accept the presence of the Voidtreckers and work quickly to get them armed and ready for battle. Choose ships, have a quick practice of weapons and get ready to go!
Onward!
Blue team are already where they need to be, they can begin to explore the station, get the lay of the land and figure out a plan of helping guard this place.
Everyone else is off, purple and red are off to the second wormhole, orange to the shield station that needs help! Board your ships and set off to help!
(OOC: Team posts detailing the next part of each mission will go up on the 15th March)

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The pronoun might seem odd to some, but Dairine says it like it's second nature.
She gives a slight grin. "It's sort of an inside joke."
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"Oh, really? And who is in on the joke? Just the laptop and you?" He grins.
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"Nita probably has it figured out by now." Assuming she's put enough thought into her sister's tech. "And Carmela certainly has. Honestly, anyone from home who knows us both might have put two and two together. It's a pun off a pretty commonplace book."
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No, she's not gonna beat around the bush about her intelligence.
"Well yeah, but probably not the kind of book you're imagining. Do you have children's books in Arda?"
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"Yes, we have children's books in Arda. Not many people write them, but they exist. Why, what kind of book did you think I was imagining?"
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"Something closer to a tome? The only books I read from Arda were about history or poems."
Or poems about history.
"Anyway, there's an old children's book—I think it might've been a series?—called 'Dick and Jane.'" She pauses to type something. "You don't see it around much anymore, but one story's still kicking around:"
"'See Spot run.'"
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Yes, in Arda there is not much of a distinction between literature and history, or literature and science. The Elvish scholars make everything poetic.
"I don't know anything about children's books from your world, but See Spot Run sounds like a story about an animal. Oho, so that's the joke! Your laptop RUNS." Smile.
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"Spot's a dog in book."
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"Nah. Biscuits would be bad for his keyboard. Too many crumbs."
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He laughs, though. "No, I guess crumbs in the keyboard wouldn't be such a good idea. Besides, how would he eat the biscuits? Flap his laptop lid and his keyboard like upper and lower jaws?" Snicker. He puts his hands together and opens and shuts them, miming a crunching pair of laptop jaws. "Nom nom nom!"