VoidTrecker Express Mods (
voidtreckermods) wrote in
middleofsomewhere2020-03-15 03:39 pm
Entry tags:
Blue Team Onward!
Initial Guarding
Once the other teams fly off it is quiet once more at the military base. Blue team will be allowed to start patrolling, though there will be some areas such as the main command floor that are off limits. Any medically-inclined Void treckers will be welcome in the med bay and the guards will happily have some volunteers to do outside patrols.
But for the first day or so it is quiet, Hitrinto works as a liaison between the void treckers and the command staff, relaying messages and keeping them informed of the progress of battle.
Attack!
Late on the second day there is a break to the peace, alarms blare and lights flash red. "Enemy ships approach. Enemy ships approach."
Anyone who can get to the hanger quick enough will be given ships and sent off to fight. There aren't many enemy ships, four or five and hopefully they are beaten off easily.
But this becomes a semi regular occurrence. At least twice a day there are attacks. Patrols are stepped up, extra people are put on standby to man ships as quickly as possible.
Sabotage
Perhaps the attacks are a distraction. Because it is clear that something isn't right. Power goes down in one section or other. Equipment is messed with. Emergency doors are tampered with or left open. There aren't many people on this base but sometimes they will get the feeling of being watched. Of not being alone.
It soon becomes clear there are enemies inside the station and they are clearly biding their time. It is not known for what purpose. But finding them is probably a priority.
Once the other teams fly off it is quiet once more at the military base. Blue team will be allowed to start patrolling, though there will be some areas such as the main command floor that are off limits. Any medically-inclined Void treckers will be welcome in the med bay and the guards will happily have some volunteers to do outside patrols.
But for the first day or so it is quiet, Hitrinto works as a liaison between the void treckers and the command staff, relaying messages and keeping them informed of the progress of battle.
Attack!
Late on the second day there is a break to the peace, alarms blare and lights flash red. "Enemy ships approach. Enemy ships approach."
Anyone who can get to the hanger quick enough will be given ships and sent off to fight. There aren't many enemy ships, four or five and hopefully they are beaten off easily.
But this becomes a semi regular occurrence. At least twice a day there are attacks. Patrols are stepped up, extra people are put on standby to man ships as quickly as possible.
Sabotage
Perhaps the attacks are a distraction. Because it is clear that something isn't right. Power goes down in one section or other. Equipment is messed with. Emergency doors are tampered with or left open. There aren't many people on this base but sometimes they will get the feeling of being watched. Of not being alone.
It soon becomes clear there are enemies inside the station and they are clearly biding their time. It is not known for what purpose. But finding them is probably a priority.

no subject
He listened to Gladio's instructions, but still kept nervously glancing at the walls. "If we start from the command center and fan out then even if we hit a point we can't move forward, we're still between them and the command center, right?"
no subject
Looking at Prompto, Ignis frowned. "The structure itself isn't as sound as it should be." At the next question, he recalled an answer he gave to Tony once as his green eyes slid to Gladio. "Together."
"We do what we need to, hopefully the guards are still somewhere relatively in place. However, there's only one true way to find that out. So shall we?"