VoidTrecker Express Mods (
voidtreckermods) wrote in
middleofsomewhere2020-03-15 04:07 pm
Entry tags:
- !mission five,
- daia [ou],
- garrett [crau],
- leaf [au],
- rapunzel [ou],
- seto kaiba [ou],
- yugi mutou [ou],
- ~x~arataka reigen [ou],
- ~x~curufin [crau],
- ~x~danny phantom [ou],
- ~x~dyme graydon [ou],
- ~x~ianto jones [ou],
- ~x~kaito kuroba [ou],
- ~x~kumoko [ou],
- ~x~loki laufeyson [ou],
- ~x~nerdanel mathaniel [ou],
- ~x~peter parker [ou],
- ~x~rustling paper [ou],
- ~x~samata mahto [ou],
- ~x~sarai thunderstorm [ou],
- ~x~sxt-2 [ou],
- ~x~telli [au],
- ~x~waver velvet [au],
- ~x~yuffie kisaragi [ou]
Orange Team Onward!
Arrival
Their flight path makes sure they are well out of the way of both the battles taking place and they get to the shield station within an hour as long as they fly quickly.
There are no enemy ships around but it is clear there has been an attack, the shield disk itself is damaged and there seems to be no power in the station.
Once they dock they will be met by some technicians who quickly explain the situation.
Help is needed everywhere. The power needs repaired, the shield needs repaired from the outside, there are injured technicians who need medical care. There is a small med-bay available.
Maintenance
Once the initial crisis is dealt with it is a case of keeping up with things. A patrol is needed to guard the station from other attacks, there are four shield stations in total and so the voidtreckers may chose to split themselves once things are a little calmer.
Keeping up the shields is an almost constant job, especially with the attacks. Once one thing is fixed it seems another thing is down. The maintenance itself is very technical but there are parts that can be done by the unskilled as long as they have direction.
Their flight path makes sure they are well out of the way of both the battles taking place and they get to the shield station within an hour as long as they fly quickly.
There are no enemy ships around but it is clear there has been an attack, the shield disk itself is damaged and there seems to be no power in the station.
Once they dock they will be met by some technicians who quickly explain the situation.
Help is needed everywhere. The power needs repaired, the shield needs repaired from the outside, there are injured technicians who need medical care. There is a small med-bay available.
Maintenance
Once the initial crisis is dealt with it is a case of keeping up with things. A patrol is needed to guard the station from other attacks, there are four shield stations in total and so the voidtreckers may chose to split themselves once things are a little calmer.
Keeping up the shields is an almost constant job, especially with the attacks. Once one thing is fixed it seems another thing is down. The maintenance itself is very technical but there are parts that can be done by the unskilled as long as they have direction.

no subject
His delight delves into widened eyes of fear.
"It.... it fried what?"
He begins sifting through the tool box, trying to look at everything in the thing he's trying to repair. Oh, he sees a broken wire. He reaches his hand in to grab it and...
"OW!" He yanks his hand back and puts his fingers in his mouth, tears forming in his eyes.
"Why did it bite me? What did I do?"
no subject
"It fried the wire and the insulation that protects it. Electricity is one of the basic forces in the world, in all the worlds. It can be very useful, but it can also flow out of control and do damage."
He sees Daia is reaching for the wire and makes a move to stop him, but too late.
"Here, let me see." He reaches for the hand again, and he speaks in a soft voice. "That's exactly what electricians say when they get a shock. 'Damn, I got bit!' Actually, you just touched a bare wire that was apparently still carrying some electrical current. It leapt into your fingers, and that hurts. But don't worry, it happens to everyone sooner or later. Don't blame yourself."
no subject
He nods a little at Curufin's explanation.
"Okay..." He sniffs and rubs his eyes with the hand that didn't get zapped. When Curufin releases his hand again, he'll look it over. Then he'll look back at the console. He's not so sure if he should try again or just admit defeat. The idea of getting zapped again is certainly unappealing.
no subject
"Your fingers are all right, luckily."
If Daia wants to continue, Curufin will work with him, not taking over for him but acting as a guide. If he wants to quit for the day, Curufin will walk with him back to whatever area of the station Daia would like to visit next.