[personal profile] voidtreckermods
The orange team have a good hold of things. The shields keep strong and the attacks aren't overwhelming. Hopefully they do not get complacent because on the afternoon of the sixth day there is a roar as ships come towards them.

A pulse is fired from one of the ships and the shields go down, systems plunging dark. They have enough time to scramble to ships, those who have been working on the shields can start getting them back online, before the battle commences.

(OOC: This is a play your own monsters scenario, feel free to make up dramatic errors for shields for the void treckers to fix. Enemy soldiers will mostly be in ships but if you feel like having any epic one on one battles go for it!)
[personal profile] voidtreckermods
Arrival

Their flight path makes sure they are well out of the way of both the battles taking place and they get to the shield station within an hour as long as they fly quickly.

There are no enemy ships around but it is clear there has been an attack, the shield disk itself is damaged and there seems to be no power in the station.

Once they dock they will be met by some technicians who quickly explain the situation.

Help is needed everywhere. The power needs repaired, the shield needs repaired from the outside, there are injured technicians who need medical care. There is a small med-bay available.

Maintenance

Once the initial crisis is dealt with it is a case of keeping up with things. A patrol is needed to guard the station from other attacks, there are four shield stations in total and so the voidtreckers may chose to split themselves once things are a little calmer.

Keeping up the shields is an almost constant job, especially with the attacks. Once one thing is fixed it seems another thing is down. The maintenance itself is very technical but there are parts that can be done by the unskilled as long as they have direction.
[personal profile] voidtreckermods
Four days of ice maze, four days of cold, four days of wandering lost, falling into traps and slowly getting closer to the centre of the labyrinth.

There is very little warning in the labyrinth, those nearer the outer walls may see the storm get more intense outside but their first real indication that something is wrong is when the world lurches.

Parts of the maze have moved before, passages opening and closing. But now the whole labyrinth moves, shaking and twisting, spinning in the sky, as if it were trying to shake those inside out. They may be able brace themselves, they may be thrown down passageways, into ice walls.

The whole place seems to get colder. An attempt to freeze them out. The shaking only lasts a few minutes, but it is intense.

But even this attempt at getting rid of them isn’t enough it seems, because those close enough will soon find themselves entering through the last gap in the ice. To the machine room itself. Indeed it might be that they were flung closer by the shaking itself.
[personal profile] voidtreckermods
The moment Red team jumps the voice speaks again. “Orange team to doors. Void shift imminent. Ten, nine, eight, seven...” There is a lurch and the train seems to tumble. The windows flash with the void for a second before they are once again surrounded by snow.

The train steadies, the doors open, the train is in mid-air and one step away from the train doors there is an ice platform. Crossing is not too hard, though a bit daunting. They are very high up and the ice is inherently slippy.

The platform is not large enough for them all and so the only natural way is for them to begin entering the labyrinth to allow everyone off the train. The moment the last person leaves the train it blinks away and the moment everyone has entered the labyrinth there is a grinding sound and the ice behind them closes.

For good or ill they have entered. Their goal is clear, a strange machine suspended in the centre of the maze but getting there will be a challenge. Though it looks like they should be able to merely walk towards it walls of ice stand in their way. The only way to stop any of this is to get through the labyrinth.
[personal profile] voidtreckermods
Early Evening

Due to some of the passengers having strange dreams those on the Voidtrecker Express should be expecting something soon and so it is around dinner time on the evening of the fifth day of Domino that everyone's SCA glows with the colour of the void, a holographic message appears with their next mission.

Those going to the dressing car will find the drawers and wardrobes open. Inside are a variety of warm weather clothes, all in team colours. Thick padded winter jackets, waterproof trousers. Hats, gloves, scarves. Thick boots and also a variety of ice skates. There are waterproof covers for a variety of sizes of bags and even some coils of rope.

It seems they are not arriving until the next morning and so they have time to plan as best they can.

Morning: Day Six

No matter if they stayed up late preparing or went to bed early to get some rest before the mission they will wake up the next morning to the morning announcement. "Good morning passengers. Today is day six of the month of Domino. A moment later the voice speaks again. "Our next stop is world#58291. Drop order: Purple, Blue, Red, Orange. Conditions are adverse and so all passengers must be ready to alite swiftly."

There is time for some final preparation.
[personal profile] voidtreckermods
Preparation

Four days after the newest passengers join the train everyone’s SCA glows with the colours of the void. A message for the mission to come.

There’s a few hours as usual to get prepared before there is an announcement. "Arrival to System #16125 imminent. Prepare for exit from Void. All passengers are to wear their Safety Control Apparatus."

A shudder as the train jerks to the side and judders. "We have arrived on Space Station Delta in system #16125. Passengers should note that due to the adverse conditions of the planet evactuation protocol should not be relied on."

Arrival

With that the doors hiss open into artificial lighting. As passengers step off the train they will find themselves in a vast room of stark metal. A hangar of a ship, the train looks strange next to a move conventional shuttle craft.

Footsteps sound, heavy on the metal floor. Three people approach. A man flanked by two women take in the group silently.

“Voidtreckers. Thank you so much for heeding our call.” The man speaks. “I am professor Jori. I am the lead scientist here. This is officer Mira, head of security and captain Quin. I believe you have some information already and time is short but we have arranged a short induction and basic training for you. A lot of the equipment we use is strange even for us and we know… nothing of your origin world. We will be taking the shuttle down to the planets surface and our base there. If you would follow us to the shuttle we will do our best to answer any questions on the way.”

He pauses and looks around. “I will warn you, the planet is very unstable and not a safe place to be. Even though we are deeply grateful for your assistance we do not wish to take anyone who does not wish to go. If anyone wishes to remain here and help with the technical side of things they may.”

It is just large enough for everyone, though it is a bit of a squeeze and those who are tall, large or spider will find it an uncomfortable ride.

It is a relatively short journey, the craft is small and fast. It has no windows and passengers are strapped into their seats, but apart from a couple of dicey moments the journey is smooth, allowing Jori and Mira to answer questions. Quin is busy piloting.

They arrive at a large camp, except most of the actual buildings are underground. Jori leads them down through tunnels to a surprisingly well lit room where there are a group of people waiting them.

“This is our main rest area, you are welcome to use it as a base whilst you are helping us. There are sleeping compartments at the far end, feel free to use any not in use. Food will be served here too, it is very basic I’m afraid. We have an open radio channel you will have access to for use in emergencies.” Jori explained. “I will pass you along to those who have agreed to give you a quick training course in our equipment and the specifics of the tasks we need assistance with.”

Basic Training: Red

“Those assisting with the clearing of space debris please come this way.” Quin called, before turning and leaving the hall quickly. She led the way up out of the compound to a large transport bay where there were a series of small fighter craft.

“These were donated very kindly by the Gubita people and are the best craft for the job, they can take a hit. A few hits actually and their beams practically obliterate space debris to harmless levels. Problem is,” She grinned, “Gubita have four arms and so they cannot be piloted by someone with two. Luckily they are just big enough to fit two. One person needs to do the actual piloting while the other controls the guns.”

She led them over to the open cockpit of one so she could explain the different controls. She spoke as briskly as she had walked and seemed to assume they all had at least a basic understanding of fighter craft, though she was open for questions if anyone got confused.

“Feel free to test them out. Once your ready then the sky is yours. There’s a group already up there, but they could do with being relieved. Radio is on the left.”

Basic Training: Purple

“Those willing to evacuate villages please come with me.” A young man gestures anyone over and begins leading them out of the main room.

“We estimate about fifty villages, though in reality they are glorified bunkers underground that house groups of people. Some we are in regular contact with and they are ready to evacuate once transport turns up. Others are less… They don’t want to leave their homes and believe that as the world didn’t end last time it won’t this time either.”

He shrugged, “Our aim is to leave no one behind, do what you must.”

He enters a bay that contains some strange looking transport. Best described as glass bubbles. Each has a front bubble, or carriage, with a control panel and then two spheres attached. Each sphere had a ladder leading up to it’s centre and a bench around the side, with thick straps. Metal legs kept the transport up off the ground.. “This is what is left of the public transport system here. But they are our best way of moving groups. Each pod holds ten people. We don’t recommend pulling more than two pods per engine, as it is harder to dodge falling rocks. They travel about fifteen feet from the ground at their highest.”

He took them over to show them how they worked. If they checked they would find the whereabouts of the villages on their maps and their guide was happy to point them out. “Once you have a full load bring them back here and we can shuttle them to the station.”

Basic Training: Orange

“If you come this way I will give you the rundown on lindusi and how to catch them.” Jori gathered any science types to his side and led them into a side room. There were chairs around a few desks and Jiro gestured for them to sit before turning on a hologram projector at one end.

Large lizard-like creatures are shown prowling around forests, or skittering up mountain sides. “This is the only planet in the system where we have found lindusi. It is an umbrella term for many sub species of creatures but they are all reptilian creatures that don’t just survive in this environment but seem to thrive here. They are predators, preying on each other as well as other creatures.” He grinned as the images moved through different creatures, some small, some very large.

“We have transporter ships read, we just need help rounding the creatures up. You will be given a restraining device.” He help up an object that looked a bit like a yoyo. “You attach the strap to your wrist and throw the device towards the creature.”

One of the scientists stepped forward and Jori threw the yoyo at him, It stuck where it landed and there were three short beeps. “It will detect their heartbeat and their size and create a harness for them.” It did indeed do that, straps sprang out of the cylinder and wrapped around the scientist, restraining him whilst leaving him able to walk. “

We do not recommend trying to restrain a creature more than half your size unless you are unnaturally strong. Larger creatures can be lured into the transporters directly. You will each receive a tranquilliser gun in case things become dangerous but we ask that you only use those in emergencies.”

One of the scientists began handing out the restraining devices. “Please have a practice with the restrainers. They are completely painless so practising on each other is fine. If anyone has any questions now is the time to ask.”

Basic Training: Blue

Mira gathers up anyone left and takes them off to a large training room before handing them a glove with a small disk in the centre. “Shields. Very easy to use, just clench your fist to activate the shield and throw your fist in the direction you need to protect. They will fly out up to ten feet so can be used to block falling rocks. They don’t last long, thirty seconds at best but they will save you from a rock rain or stop a charging lindusi.”

She looked around. “Your job is easy, don’t let the scientists die. They won’t let us actually shoot lindusi, even the ones that try to eat them, so tranq guns have to do.”

She went over to a basket full of small hard balls. “Have a practice with these, make sure you can all activate the shield before you leave. Good luck, I’ll be out there too so just yell on the radio if you need me.”

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Jun. 25th, 2019 05:57 am

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